Uploaded August 2022 | Updated September 2026, 6 hours ago
This video will showcase the AI Freeze for the Gascoigne fight. Unfortunately it's quite unreliable and difficult to get out of bounds. It's also not faster for speedruns either. But I still think it is an interesting showcase on how to freeze Gascoigne's AI.
The reason why it's unreliable and difficult is because some of the jumps are pretty difficult to execute. The first jump you have to time and jump at a precise angle. The reason why you need to angle it correctly is because there's an invisible collision that can block you. You also have to quit out of the game fast. Because the only way to get on that fencepost is by doing a quit out.
The second jump is annoying because you have to be able to run straight against the fencepost. So you can easily run off the fence. You also only have a small space to perform a jump and angle your jump correctly. If you angle the jump wrong you can get stuck in between the railing and the fence or between the fence and the wall, with no way to get out.
After the roll can be unreliable as well if you don't angle your roll correctly you can get stuck in several different places or get launched off the fence.
This video will showcase the AI Freeze for the Gascoigne fight. Unfortunately it's quite unreliable and difficult to get out of bounds. It's also not faster for speedruns either. But I still think it is an interesting showcase on how to freeze Gascoigne's AI.
The reason why it's unreliable and difficult is because some of the jumps are pretty difficult to execute. The first jump you have to time and jump at a precise angle. The reason why you need to angle it correctly is because there's an invisible collision that can block you. You also have to quit out of the game fast. Because the only way to get on that fencepost is by doing a quit out.
The second jump is annoying because you have to be able to run straight against the fencepost. So you can easily run off the fence. You also only have a small space to perform a jump and angle your jump correctly. If you angle the jump wrong you can get stuck in between the railing and the fence or between the fence and the wall, with no way to get out.
After the roll can be unreliable as well if you don't angle your roll correctly you can get stuck in several different places or get launched off the fence.










