Uploaded October 2023 | Updated September 2026, 1 hour ago
This skip is done on 120fps on PC. We are making use of a glitch called zip boost where you time your block right when your character is about to do a charged attack. By rolling early on the zip boost you lose distance but gain the momentum in height. You have to be quick on the roll if your character hits an object they will lose all momentum and fall down.
This skip is done on 120fps on PC. We are making use of a glitch called zip boost where you time your block right when your character is about to do a charged attack. By rolling early on the zip boost you lose distance but gain the momentum in height. You have to be quick on the roll if your character hits an object they will lose all momentum and fall down.










