Uploaded January 2022 | Updated September 2026, 2 weeks ago
Just a little preview of things to come. Finally finished sculpting this guy.
Next up will be texturing in Substance Painter, then rigging.
Hit 120 million polygons in Blender. A new record!
Just a little preview of things to come. Finally finished sculpting this guy.
Next up will be texturing in Substance Painter, then rigging.
Hit 120 million polygons in Blender. A new record!










