Make Realistic Pokemon using Blender @JamieDunbar
Make Realistic Pokemon using Blender  @JamieDunbar
Uploaded August 2022 | Updated September 2026, 2 weeks ago
In this video I'm going to use #blender to #sculpt a new realistic #pokemon!
Today's Pokemon will be Wartortle, the middle evolution for the starter Squirtle.
Stick around to the end to see the final renders.
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0:00 Introduction
0:12 Download game model
1:00 Start sculpting
2:55 Sculpt the shell
7:45 Sculpt eyes
8:45 Detailing the shell
9:32 Attaching the ears
11:30 Retopology with Retopoflow
17:55 Reprojecting details
19:57 Sculpt high resolution details
22:30 Using alpha maps
27:20 Detailing the shell
31:18 Final renders

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Retopoflow Addon:
blendermarket.com/products/retopoflow?ref=414

Learn all about retopology here:
youtube.com/watch?v=l-sALvdn3FI&list=PL7OrVqZRumXAkjeTieBkrFZTYfIdi4ivX&index=1

Learn about displacement maps here:
youtube.com/watch?v=R2q7oZLs0GE&list=PL7OrVqZRumXAkjeTieBkrFZTYfIdi4ivX&index=4&t=6s

Pokemon game models: models-resource.com/3ds/pokemonxy

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If you'd like to learn more about creating cartoon characters in Blender, check out my "Character Design for Production" tutorial series - available on the Blender Market and Gumroad.

Gumroad: gumroad.com/l/kYajJ

Blender Market: blendermarket.com/products/character-design-for-production

Flipped Normals:
flippednormals.com/downloads/character-design-for-production
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Jamie Dunbar |

Make Realistic Pokemon using Blender

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