Character Design for Blender - Chapter6: Retopology @JamieDunbar
Character Design for Blender - Chapter6: Retopology  @JamieDunbar
Uploaded January 2020 | Updated September 2026, 2 weeks ago
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The sixth chapter in the "Character Design for Production" tutorial series.
In this series we create a character from scratch, all the way through modelling, sculpting, texturing, rigging and animation.
In this lesson, we retopologise the head we created in chapter 4 and attach it to the body we modeled in chapter 5.


#Blender #tutorial #characterDesign
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Character Design for Blender - Chapter6: Retopology

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