Uploaded September 2020 | Updated September 2026, 1 week ago
In this video I want to show you a new sculpting feature of Blender 2.91 : Switching the active object directly in sculpt mode and also fade the inactive objects, which can be controlled in the overlays.
It as a feature for which I was waiting a long time, cause it improves the sculpting workflow in my opinion a lot.
See my social profiles here:
Instagram: instagram.com/jayanamgames
Twitter: twitter.com/jayanamgames
Facebook: facebook.com/jayanamgames
Patreon: patreon.com/jayanam
Merch Store: teespring.com/de/stores/jayanam-gamedev
Production Music courtesy of Epidemic Sound: epidemicsound.com
In this video I want to show you a new sculpting feature of Blender 2.91 : Switching the active object directly in sculpt mode and also fade the inactive objects, which can be controlled in the overlays.
It as a feature for which I was waiting a long time, cause it improves the sculpting workflow in my opinion a lot.
See my social profiles here:
Instagram: instagram.com/jayanamgames
Twitter: twitter.com/jayanamgames
Facebook: facebook.com/jayanamgames
Patreon: patreon.com/jayanam
Merch Store: teespring.com/de/stores/jayanam-gamedev
Production Music courtesy of Epidemic Sound: epidemicsound.com










