Uploaded September 2020 | Updated September 2026, 1 week ago
In this part of the Blender 2.91 texturing tutorial I show how to use the curvature map that we baked previously to emphasize the edges of the mesh and combine it with an albedo map by using a mix RGB node.
The Albedo map I use in the example is free, you can get it from here:
textures.com/download/pbr0233/133289?q=stone
See my social profiles here:
Instagram: instagram.com/jayanamgames
Twitter: twitter.com/jayanamgames
Facebook: facebook.com/jayanamgames
Patreon: patreon.com/jayanam
Merch Store: teespring.com/de/stores/jayanam-gamedev
Production Music courtesy of Epidemic Sound: epidemicsound.com
In this part of the Blender 2.91 texturing tutorial I show how to use the curvature map that we baked previously to emphasize the edges of the mesh and combine it with an albedo map by using a mix RGB node.
The Albedo map I use in the example is free, you can get it from here:
textures.com/download/pbr0233/133289?q=stone
See my social profiles here:
Instagram: instagram.com/jayanamgames
Twitter: twitter.com/jayanamgames
Facebook: facebook.com/jayanamgames
Patreon: patreon.com/jayanam
Merch Store: teespring.com/de/stores/jayanam-gamedev
Production Music courtesy of Epidemic Sound: epidemicsound.com










