Uploaded September 2020 | Updated September 2026, 2 weeks ago
This video explains the concept at the core of texture transitions in shaders, with some practical examples.
Discord: discord.gg/YvXq3t675Q
Patreon: patreon.com/VisualTechArt
This video explains the concept at the core of texture transitions in shaders, with some practical examples.
Discord: discord.gg/YvXq3t675Q
Patreon: patreon.com/VisualTechArt

![Next Level Triplanar Mapping: Assets, Skeletals and Dithered [UE5]
This video is the continuation of my previous one, in which we go through a correct implementation of the triplanar projection mapping technique for locally map textures in our shaders.
Previous Video: https://youtu.be/Cq5H59G-DHI
Download: https://jumpeter.gumroad.com/l/tri-penta-enna-planar
Discord: https://discord.gg/YvXq3t675Q
Patreon: https://www.patreon.com/VisualTechArt Next Level Triplanar Mapping: Assets, Skeletals and Dithered [UE5]](https://i.ytimg.com/vi/rxW38iQi024/mqdefault.jpg)




