Uploaded September 2023 | Updated September 2026, 1 week ago
BetterRTX Experimental 1.2 changelog:
Forced the usage of the primary instance mask for alpha test and irradiance cache rays. This is a port of the feature in the Prizma edit.
Implemented a method of dynamically changing the maximum irradiance cache history length during events such as weather transitions and sunsets.
Adjusted water parallax and extinction parameters.
Replaced reflection sharpen functionality, disabling denoising on surfaces with a roughness equal to 0 instead of increasing overall specular denoiser responsiveness.
Prevented visual artifacts with motion blur when motion vectors were too large by clamping to a max value.
Introduced some experimental tone mapping changes. Feedback is appreciated!
BetterRTX
Join the Minecraft RTX Discord group for more information!
discord.gg/minecraft-rtx-691547840463241267
BetterRTX is the world’s first Minecraft Bedrock Ray Tracing shader mod! It is a communal effort to fix some of Minecraft RTX’s persistent and worst bugs, implement improvements to the engine, and add tons of relevant, new features.
Defined PBR
patreon.com/MADLAD3718
Defined PBR - An RTX Resource Pack
mcpedl.com/defined-pbr-an-rtx-resource-pack
#minecraft #betterrtx #definedpbr #texturepack #minecraftraytracing #minecraftrtx #rtxminecraft #minecraftbetterrtx #minecraftbedrock #trailsandtales
BetterRTX Experimental 1.2 changelog:
Forced the usage of the primary instance mask for alpha test and irradiance cache rays. This is a port of the feature in the Prizma edit.
Implemented a method of dynamically changing the maximum irradiance cache history length during events such as weather transitions and sunsets.
Adjusted water parallax and extinction parameters.
Replaced reflection sharpen functionality, disabling denoising on surfaces with a roughness equal to 0 instead of increasing overall specular denoiser responsiveness.
Prevented visual artifacts with motion blur when motion vectors were too large by clamping to a max value.
Introduced some experimental tone mapping changes. Feedback is appreciated!
BetterRTX
Join the Minecraft RTX Discord group for more information!
discord.gg/minecraft-rtx-691547840463241267
BetterRTX is the world’s first Minecraft Bedrock Ray Tracing shader mod! It is a communal effort to fix some of Minecraft RTX’s persistent and worst bugs, implement improvements to the engine, and add tons of relevant, new features.
Defined PBR
patreon.com/MADLAD3718
Defined PBR - An RTX Resource Pack
mcpedl.com/defined-pbr-an-rtx-resource-pack
#minecraft #betterrtx #definedpbr #texturepack #minecraftraytracing #minecraftrtx #rtxminecraft #minecraftbetterrtx #minecraftbedrock #trailsandtales







