Minecraft Deferred Rendering a year later, how is it going? Featuring Vanilla PBR v2.11 @markom58
Minecraft Deferred Rendering a year later, how is it going? Featuring Vanilla PBR v2.11  @markom58
Uploaded December 2024 | Updated September 2026, 2 weeks ago
CubeIR / Vanilla PBR
patreon.com/cubeir/posts
Join the Vanilla RTX discord
discord.gg/A4wv4wwYud

Render Dragon Features for Creators

Introducing new experimental cross-platform graphics features for creators. We are making these available early as a technical preview to get feedback as we develop. Performance and visual fidelity will improve over time.

Features included in this first technical preview include:

PBR materials – blocks and entities
Primary lighting
Shadows (sun & moon)
Bloom
Tone mapping
Atmospheric Scattering

minecraft.net/en-us/creator/article/new-render-dragon-features-creators?fbclid=IwAR2CZ4JRgD6TLJgXryaK3lnPveZpLUPci0Gsnswse6cDisFDnQF7z-x-z7A

Minecraft
minecraft.net/en-us

Minecraft is a sandbox video game developed by the Swedish video game developer Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before fully releasing in November 2011, with Jens Bergensten then taking over development. Minecraft has since been ported to several other platforms and is the best-selling video game of all time, with 200 million copies sold and 126 million monthly active users as of 2020.

#minecraft #renderdragon #mcpe #texturepack #minecraftraytracing #minecraftrtx #minecraftbedrock
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Minecraft Deferred Rendering a year later, how is it going? Featuring Vanilla PBR v2.11

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