Uploaded February 2026 | Updated September 2026, 2 weeks ago
I love you, Bernie. What happened to you was so sudden and so unfair. But I want you to know how much I loved you. The day we took you in was one of the greatest things that has ever happened to me. Even though my heart is shattered, I hope you are flying high in the clouds, and maybe I will see you again someday.
Music: youtu.be/hFSfQ_cpMDg
I love you, Bernie. What happened to you was so sudden and so unfair. But I want you to know how much I loved you. The day we took you in was one of the greatest things that has ever happened to me. Even though my heart is shattered, I hope you are flying high in the clouds, and maybe I will see you again someday.
Music: youtu.be/hFSfQ_cpMDg


![[Former World Record] Punch-Out!! (Wii) - TD Disco Kid (0:22.43)
UPDATE: JacobYoshi found an even faster strat and I matched the new TAS (0:20.93), you can check it out here: https://www.youtube.com/watch?v=BAyFmYn3cF8&t
TAS for this fight has been 22.58 for a couple of years, that all changes today. Me and Andy went strat hunting on TD Disco Kid because we both believed that there could be something faster for this guy... We almost gave up because we were running out of options but then I thought lets try skipping his first taunt. I tested this and I was able to come up with this strat that requires 15 frame non buffered inputs + motion controls. Not a fun combination but hey at least sub 22 might be possible. [Former World Record] Punch-Out!! (Wii) - TD Disco Kid (0:22.43)](https://i.ytimg.com/vi/eJhgOt7PCp8/mqdefault.jpg)


![[PAL Former World Record] Super Punch-Out!! - Super Machoman (00936)
This one took a little bit, but for all the wrong reasons. For awhile now I was playing on the SNES9X version of this game but then I had a 3-hour session where I didnt get a single frame perfect Phase 1, I would always get 2 frames off. Even with savestates.
So then I checked and thought, what if I switched the BSNES? And it worked and it only took 30 minutes for me to tie the TAS once that issue was resolved.
Oh and this fight still sucks and the experience wasnt that pleasant, although I got this quicker compared to the NTSC (which was tedious and I never want to do it again) it was still a challenging IL.
But at last, its finally done. Next up is Hoy/Bull probably. [PAL Former World Record] Super Punch-Out!! - Super Machoman (00936)](https://i.ytimg.com/vi/ftl39QwPk3A/mqdefault.jpg)
![[Tied World Record] NES Remix (2013) Remix I Stage 4 (0:07.1)
Had a 0:07.2 literally the attempt before this and magically got the WR the next try. [Tied World Record] NES Remix (2013) Remix I Stage 4 (0:07.1)](https://i.ytimg.com/vi/fye6Qun5DrM/mqdefault.jpg)
![[Tied World Record] NES Remix II (2013) Punch-Out!! Stage 5 (0:11.7)
This was a massive cooldown after the horrible Stage 4 rng I had to deal with. A really simple IL, Phase 1 has a duck, and Phase 2, and Phase 3 is mindless buffering. [Tied World Record] NES Remix II (2013) Punch-Out!! Stage 5 (0:11.7)](https://i.ytimg.com/vi/gZqEA3R4EWA/mqdefault.jpg)
![Mike Tysons Punch-Out!! - Mike Tyson (2:16)
Got a 2:17 like an hour ago and decided to keep going and improved my PB again by 1 second! This was also the 2nd time I got a 1:28 Phase 2 knockdown, which was scary because sometimes you cant do the Phase 3 buffer when you get it. (1:28.97 is the cut off)
Here are the current stats that I have for this guy:
My Best Phase 1 times;
- [Overall] : 0:53
- 6sec delay : 1:00
- 8sec delay : 1:02
- 1 switchback : 0:55
- 2 switchbacks : 1:00
0:59 (24)
0:58 (21)
0:57 (18)
0:56 (19)
0:55 (13)
0:54 (6)
0:53 (1)
0:52 (0)
PHASE 2 INFO:
Best Phase 2: 1:28 - off of a 0:54 Phase 1
1:29 (3)
1:28 (2)
The next stop is Perfect Tyson, which will be ridiculously hard to get lol Mike Tysons Punch-Out!! - Mike Tyson (2:16)](https://i.ytimg.com/vi/ghQKczVnsOg/mqdefault.jpg)
![[PAL Tied World Record] Super Punch-Out!! - Bald Bull (00819)
This one took long but for all the wrong reasons. Just recently there was a new buffer that was discovered in P3 that can counter both of the bull charges, making it no longer RNG. However... It involves rapids, to which I was not good at.
So that means I got 10 frame-perfect P2s with the 10th one landing the 8.19. When I failed the 7th time with the rapid buffer, I decided to switch to Stoccs old buffer that would only counter the short delay of the bull charge but I didnt care. It was easier for me.
Having said all of that though, this strat was actually really fun. It was actually one of the more recent PAL strats to get an improvement and I think thats why it stands out to me more. [PAL Tied World Record] Super Punch-Out!! - Bald Bull (00819)](https://i.ytimg.com/vi/h-Bdz9wCcY0/mqdefault.jpg)
![[World Record] Punch-Out!! (Wii) - TD Von Kaiser (0:47.36)
So this is cool, TD Von Kaiser got a new strategy adjustment! Phase 3 is where the change is, which is rather bizarre considering I always thought that Phase 1 would be the spot where something new would happen. The old Phase 3 involved getting 2 stars off of Kaisers fake uppercuts and knocking him down with a 2-star punch. However, Mysteryman figured out that earning 1 star off of the first uppercut and then whiffing it to get hit is actually 0.21 faster compared to the old!
This to me was really cool and this is most likely my new favorite strategy adjustment that happened in Punch-Out Wii. Outside of that new Phase 3, the rest of the fight is the same with Phase 1 still being a pain to do frame perfectly and a very awkward dodge in Phase 2. [World Record] Punch-Out!! (Wii) - TD Von Kaiser (0:47.36)](https://i.ytimg.com/vi/hHqKW_REK3g/mqdefault.jpg)