Uploaded June 2026 | Updated September 2026, 1 week ago
I got the initial skeleton of the biped IK working with initial part of the algorithm now in progress!
Right now it doesn't actually do any IK solving yet, but it's doing very important part - aligning the solve space! What this does is figure out how to most closely match the default skeleton pose to the effectors.
That way when actual solve happens, the bones don't have to travel too far, leading to better poses when lying down, upside down and so on!
It's not working fully correctly yet, but having the component working and visualizing stuff makes is easier to iterate on.
Support development at: patreon.com/resonite
Official website: resonite.com
I got the initial skeleton of the biped IK working with initial part of the algorithm now in progress!
Right now it doesn't actually do any IK solving yet, but it's doing very important part - aligning the solve space! What this does is figure out how to most closely match the default skeleton pose to the effectors.
That way when actual solve happens, the bones don't have to travel too far, leading to better poses when lying down, upside down and so on!
It's not working fully correctly yet, but having the component working and visualizing stuff makes is easier to iterate on.
Support development at: patreon.com/resonite
Official website: resonite.com










