Battlefield 1982 - Deploy Screen Concept @BattleNonSense
Battlefield 1982 - Deploy Screen Concept  @BattleNonSense
Uploaded April 2016 | Updated September 2026, 8 hours ago
The ability to quickly adapt to new situations is essential for your success on the Battlefield. This Deploy Screen concept aims to bring back the functionality that was lost when Battlefield entered the Frostbite era and increase the flexibility to make it even more useful.

► Note:
Battlefield 1982 is a design project where I talk about "my perfect Battlefield game" - it is not a game that is actually in development.

► BF1982 Playlist: bit.ly/BF1982

► BF1982 Design Docs: imgur.com/a/ZwUyH

► Support Battle(Non)Sense: patreon.com/battlenonsense

► Subscribe: https://www.youtube.com/c/BattleNonSe...

➜ Previous video: youtu.be/VXFUiC1LCcs
➜ Next Video: youtu.be/_FlWQ2gRT3k

► Connect with me:
➜ FB: facebook.com/BattleNonSense
➜ g+: google.com/+BattleNonSense
➜ twitter: twitter.com/BattleNonSense
➜ email: battlenonsense@gmail.com

► My Machinima Channel:
bit.ly/1bxw9HX

► Outro Music:
Many of you asked me whats the name of the song that I use in the outro. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.

► My System:
since I frequently get asked what system I have and which settings I use for BF4
➜ BF4 GFX settings: http://i.imgur.com/EWOzQHA.jpg
➜ BF4 user.cfg: goo.gl/nFfcFD
➜ CPU: core i7 3770k OC'ed to 4.6GHz
➜ CPU Cooler: Noctua NH-D15
➜ Mainboard: Asus Maximus V Formula
➜ RAM: 32GB (because of Video Editing and CAD)
➜ GPU: ZOTAC GTX 970 (always latest WHQL driver)
➜ Windows 10 Pro 64bit
Battlefield 1982 - Deploy Screen ConceptAMD Anti-Lag+ | We Need To TalkIronsight s Real-Time Netcode AnalysedOverwatch Has Too Much Audio Delay?60Hz Netcode Analysis - Rainbow 6 SiegeUBNT EdgeRouter Lite Setup GuideNvidia Fast Sync Better Than G-Sync and V-Sync?FreeSync vs. G-Sync Compatible | Unexpected Input Lag ResultsBattlefield 1982 - CustomizationBattlefield 1982 - Air UnitsBattlefield V Review, Feedback & Concept DesignsBufferbloat & Lag - Why Framing Matters
Battle(non)sense |

Battlefield 1982 - Deploy Screen Concept

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER