60Hz Netcode Analysis - Rainbow 6 Siege @BattleNonSense
60Hz Netcode Analysis - Rainbow 6 Siege  @BattleNonSense
Uploaded December 2017 | Updated September 2026, 17 hours ago
Rainbow 6 Siege was just patched to run at 60Hz, so I set out to re test its netcode and find out if this change has any impact on the network performance.
I will also tell you more about the network performance icons that were introduced recently, as well as the change that was done to the ping displayed inside the scoreboard.

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► Netcode 101: youtu.be/hiHP0N-jMx8

► Buffer Bloat: youtu.be/o-g2P3R84dw

► R6S September Test: youtu.be/-Wk9lW8zQLk

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► Outro Music:
Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.
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60Hz Netcode Analysis - Rainbow 6 Siege

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