Ironsight s Real-Time Netcode Analysed @BattleNonSense
Ironsight s Real-Time Netcode Analysed  @BattleNonSense
Uploaded March 2018 | Updated September 2026, 7 hours ago
The free to play game Ironsight comes with a 'Real-Time Netcode'. In this video I will tell you more about how it works, what it does well and what the developers need to work on to improve it.

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► Netcode 101: youtu.be/hiHP0N-jMx8
► Buffer Bloat: youtu.be/o-g2P3R84dw

▪ Ironsight: ironsightgame.com
▪ TCP vs. UDP: gafferongames.com/post/udp_vs_tcp

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► Previous video: youtu.be/fiYX9ik0iec
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➜ email: chris@battlenonsense.com

► Outro Music:
Many of you asked for the name of the outro song. Sadly I have to tell you that it is not a "song". It is a custom made music to be used for intros/outros that I bought a while ago.
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Ironsight 's Real-Time Netcode Analysed

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