Uploaded January 2026 | Updated September 2026, 1 week ago
Note: To unlock these stages, you must complete Akuma’s New Challenger map.
0:00 - Master of Heart Lv. MAX
Sakura partners up with her role model and mentor Ryu in this stage to… what’s that? The stage ended before either of them showed up? Well, saves me a stage description to write. Make sure you have Cannon charge start combos so Breakerblast is ready when Chickful A spawns in so your Bahamut can end the stage.
Each Master of Heart stage rewards 3 Legend Catseyes for a total of 15.
0:27 - Land & Sky Lv. MAX
Luke, the poster child of Street Fighter 6, appears as this stage’s main boss alongside the Mr. Downback himself, Guile. Unlike the previous stage, this stage is a base hit stage, preventing cheesy shenanigans… unless you Cyberstack. The stage starts off with just a Capy and Croconators, giving you all the time in the world to prepare for the boss wave. Cyberstack to your heart’s content… or not, up to you. The boss wave is composed of several endgame buffed Dark Otters and Zigges alongside another Capy and the aforementioned bosses. There isn’t much cash flow during the boss wave, so make sure you took full advantage of the slow start of the stage. Not only do these enemies push slowly but surely, but Luke and Guile themselves can push very fast, opening opportunities for each other to walk forward. This is especially troublesome with Luke since he has not only Omnistrike pierce but also a 20% chance to Savage Blow, obliterating your units. Thankfully everything on the stage can be slowed by Cyberpunk, so just make sure you have some additional LD pierce to take down Luke and Guile.
In total, the Land & Sky stages reward 5 Catseyes of each standard rarity and 1 Gold Catfruit.
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Music Used:
Ken’s Theme - Street Fighter V
Luke’s Theme (By CapJAMS) - Street Fighter V
Note: To unlock these stages, you must complete Akuma’s New Challenger map.
0:00 - Master of Heart Lv. MAX
Sakura partners up with her role model and mentor Ryu in this stage to… what’s that? The stage ended before either of them showed up? Well, saves me a stage description to write. Make sure you have Cannon charge start combos so Breakerblast is ready when Chickful A spawns in so your Bahamut can end the stage.
Each Master of Heart stage rewards 3 Legend Catseyes for a total of 15.
0:27 - Land & Sky Lv. MAX
Luke, the poster child of Street Fighter 6, appears as this stage’s main boss alongside the Mr. Downback himself, Guile. Unlike the previous stage, this stage is a base hit stage, preventing cheesy shenanigans… unless you Cyberstack. The stage starts off with just a Capy and Croconators, giving you all the time in the world to prepare for the boss wave. Cyberstack to your heart’s content… or not, up to you. The boss wave is composed of several endgame buffed Dark Otters and Zigges alongside another Capy and the aforementioned bosses. There isn’t much cash flow during the boss wave, so make sure you took full advantage of the slow start of the stage. Not only do these enemies push slowly but surely, but Luke and Guile themselves can push very fast, opening opportunities for each other to walk forward. This is especially troublesome with Luke since he has not only Omnistrike pierce but also a 20% chance to Savage Blow, obliterating your units. Thankfully everything on the stage can be slowed by Cyberpunk, so just make sure you have some additional LD pierce to take down Luke and Guile.
In total, the Land & Sky stages reward 5 Catseyes of each standard rarity and 1 Gold Catfruit.
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Music Used:
Ken’s Theme - Street Fighter V
Luke’s Theme (By CapJAMS) - Street Fighter V








![Battle Cats - Summer Break Cats - Last-Minute Homework
Just as the last summer event gacha ends, a new one starts with significantly less event tickets to go through. The stage itself is pretty easy with the main barrier for speedrunning being the relative lack of cash to get extremely early to get Bahamut out. Train can secure cash, but youre gonna have to wait for most of it to come in.
The main reason Im uploading this is to talk about the event gacha. This event gacha uses Legend Nets as tickets and this stage drops them as follows:
Legend Net x2 - 40%
Legend Net x3 - 60%
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The event gacha has the following drop pools, with a guaranteed random unit every 10 rolls:
2.5% - Pool 1 (5,000 XP)
62.5% - Pool 2 (Speed Up | Cat CPU | 10,000 XP | 30,000 XP)
23% - Pool 3 (Rich Cat | Cat Jobs | Sniper Cat | 100,000 XP)
10% - Pool 4 (Kabuto Cat | Kuwagata Cat | Ancient Egg: N202 | Ancient Egg: N208)
2% - Pool 5 (1,000,000 XP)
Each units level cap is as follows:
Kabuto - +45
Kuwagata - +45
Egg N202 - +25
Egg N208 - +10
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Golden Kabuto Cat (Lv30/50+45):
HP - 12,750 / 30,562
KBs - 2
Range - 140 (Single)
Speed - 7
Damage - 2,550 / 6,112
DPS - 1,627 / 3,901
Cost - 540
Cooldown - 4.87 sec
Abilities:
- Strong vs Red/Dark
- Freeze Immune
Kabuto is a very generic Strong meatshield for Red and Dark enemies that used to have subpar stats, but now that its max level has gotten so high, its a bit more acceptable as a unit. The price tag is a bit steep for a meatshield of this quality, especially with the undesirable 2 KB count and slow speed. The main competition comes from talented Flying Ninja Cat, but Kabuto comes with the advantage of not requiring NP investment, albeit for a much worse result. I would still struggle to call this unit good though.
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King Kuwagata Cat (Lv30/50+45):
HP - 12,750 / 30,562
KBs - 3
Range - 140 (Single)
Speed - 15
Damage - 2,550 / 6,112
DPS - 1,627 / 3,901
Cost - 540
Cooldown - 4.87 sec
Abilities:
- Strong vs Floating/Alien
- Slow Immune
Kuwagata is a counterpart to Kabuto, differing only in abilities, speed, and KB count. While the Floating/Alien targeting and higher speed are more favorable for Kuwagata, the KB count increase to 3 is not. Kuwagata also has less direct competition as there are no other meatshields to target the combination of Floating and Alien, but like Kabuto, meets competition for the singular traits. Both units share single trait competition with Rapper and Jetpack, so its unlikely you will want either for just one of the traits.
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Like all other event Eggs, Ancient Egg: N202 and N208 require 10 Red and 10 Purple Behemoth Stones each to evolve into Armored Firefly Cat and Combat Crawfish Cat respectively.
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Armored Firefly Cat (Lv30/50+25):
HP - 12,750 / 26,812
KBs - 1
Range - 210
Speed - 10
Damage - 1,122 / 2,360
DPS - 561 / 1,180
Cost - 450
Cooldown - 4.87 sec
Abilities:
- 50% Weaken to 50% damage for 3(3.6) sec vs Red/Alien
- Behemoth Slayer (5% Dodge) [21,250 / 44,686 HP | 2,805 / 5,900 Damage (1,402 / 2,950 DPS)]
Armored Firefly is a very cheap melee Weakener with a bit of bulk. However, this bulk isnt particularly impressive on its own, often still dying way before it can reach any non-melee Red or Alien enemies. While the Weaken is consistent and effective, often maintaining 100% uptime on its own, this doesnt matter if Firefly doesnt reach their target. Behemoth Slayer does help in this regard though as with higher levels, Firefly can actually tank their way to their Behemoth targets save Bunaglios, all of which can be Weakened. This does come with the additional caveat that Soap Cat also exists for Aliens and can Weaken them and Courier exists for Red and annihilates them.
The true primary use of Armored Firefly is for Weaken Dojo score farming, as Firefly inflicts Weaken consistently and frequently and is very spammable. This makes it ideal for Weaken dojos with Red and/or Alien peons. Less than the ideal outcome for a unit, but its usage nonetheless.
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Combat Crawfish Cat (Lv30/50+10):
HP - 10,200 / 19,200
KBs - 2
Range - 160 (Single)
Speed - 33
Damage - 1,700 / 3,200
DPS - 515 / 969
Cost - 480
Cooldown - 5.87 sec
Abilities:
- Resist vs Floating/Angel
- Behemoth Slayer (5% Dodge) [17,000 / 32,000 HP | 4,250 / 8,000 Damage (1,287 / 2,424 DPS)]
Combat Crawfish attempts to be the definitive meatshield for Floating/Angel Behemoth enemies. This is completely foiled by the existence of Ramen for Angels, who Crawfish is worse than against even Rajakong. This is due to Crawfishs extended 5.87 sec cooldown and higher cost. Even against Floating Behemoths, Rapper exists with better cooldown and combat capability and Crawfishs extra HP does not help against Ensanglion. Crawfish has too poor stats to work outside of Behemoth targets and barely scrapes up enough effective HP to compete against non-Behemoth Slayers against said Behemoths. Oh and it has 2 KBs lol. Battle Cats - Summer Break Cats - Last-Minute Homework](https://i.ytimg.com/vi/tP54W2jSsmc/mqdefault.jpg)

