Battle Cats - Heralds of the End (No EVA Killer) @kartoffel9684
Battle Cats - Heralds of the End (No EVA Killer)  @kartoffel9684
Uploaded December 2025 | Updated September 2026, 1 week ago
Note: To unlock this stage, you must beat all 1-Crown stages involving the 4th, 6th, 9th, and 10th Angels. You are not required to beat all difficulty levels to access this stage.

A baron gauntlet of EVA Angel bosses all buffed up to 3-Crown magnification levels... oh boy. At the very least, their support is not buffed to the same degree, making it much easier to clear them out and take on the Angels while they're isolated.

This gauntlet is structured a bit differently than the others. Stages 1-6 will be against Sachiel, Stages 8-13 will be against Ramiel, Stages 15-20 will be against Bardiel, and Stages 7 and 14 will be against Zeruel.

0:00 - WARNING Lv. 6
Sachiel is a constantly-attacking high range threat, but the support is pitifully weak in comparison. Outlast the support and you should have a straight shot to chip away at Sachiel. Units with more than 500 range are recommended to speed up the process if you do not have EVA Angel Killer.

3:19 - WARNING Lv. 13
Ramiel is an extreme backliner enemy with an absurdly large attack area. Be careful with how far you lure the enemies here ahead as the whopping 1000 piercing range can snipe your base if you are not careful. The supporting enemies consist of UL magnification Aliens, the most threatening of these being a Cyberhorn. Royal Guard, Seafarer, and Bahamut should make quick work of it though, allowing you to more easily stall Ramiel where it stands. Like the previous stage, the enemy support quickly diminishes, allowing you to easily chip at Ramiel once you've stabilized yourself.

5:53 - WARNING Lv. 14
Zeruel is at their 3-Crown equivalent magnification alongside support from Metal Doge and Super Metal Hippoe. While this combination sounds completely nightmarish and unreasonable, there are a couple of factors that make this stage much easier than Refusal Type 3 Crown. First is that the Metal support for Zeruel only appears at 150% magnification, making them only half as strong as their UL standard counterparts. This is especially important for Metal Doge, as this puts it at only 45 HP, allowing you to defeat it with brute force alone using Riceball and Manic Lion. Super Metal Hippoe will similarly not take many crits to finish off. The other thing making this stage easier is that the single Super Metal Hippoe is the only other threat in the stage. Once it's gone, there is only the occasional Metal Doge to deal with.

That being said, a mistake I commonly see here is trying to use RNG-based strategies to deal with the infinitely spawning Metal Doges during cleanup. Riceball and Manic Lion hit enough on their own to take care of Metal Doge quickly, so there's no need to crit the Doges at all. Metal Cat helps immensely for stalling the stage for cleanup.

Funnily enough, this run took me about 5 minutes longer to complete than Refusal Type 3-Crown, likely due to having worse chip damage options in this lineup than the one I used there.

11:33 - WARNING Lv. 20
The final stage of this gauntlet against Bardiel, complete with Angelic Gories and Ginger Snaches that are slightly stronger than their UL counterparts... also happens to be by far the fastest set of stages in this entire gauntlet and is probably the easiest set as well. This is due to Bardiel being the only boss in the gauntlet to have a LD blindspot. Although Bahamut matches the 200 range that Bardiel has as a minimum for its LD, speed clipping makes it nearly impossible for Bahamut to stand in the attack. Get some Slimes, Manic Islands, and a Mecha Bun for fun in that blindspot and the 9 million HP will melt like it's nothing. Bahamut's Explosion also prevents the Angelic Gory from ruining the rush. Enjoy the victory lap that doesn't take an eternity.

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Music Used:
Dancing Mad - Final Fantasy VI - Remix by GaMetal
youtube.com/watch?v=y2NhcFrtrrY
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Battle Cats - Heralds of the End (No EVA Killer)

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