Uploaded December 2025 | Updated September 2026, 1 week ago
What’s a bitrate?
This event features a new Traitless enemy, the Fireworks Gang.
Stats:
HP - 1,300,000
KBs - 5
Range - 250 (Omnistrike -850~400)
Damage - 3,700
Attack Rate - 0.17 sec
DPS - 22,000
Abilities:
- 20% Lv. 1 Minisurge between 150~500 range
Fireworks Gang functions like a Cyclone enemy, but poses an especially large threat due to both being Traitless and by having extremely high range compared to Cyclone enemies. Any attempt to meatshield this enemy normally is foolish as it will only cause your more effective ranged attackers to get sniped. Leverage the few Traitless CC options that are available such as Driller, Cyberpunk, and Jagando to prevent Fireworks Gang from attacking at all, or at the very least far from their full strength.
0:00 - Fireworks! (Deadly)
This stage pretty much has the Fireworks Gang as a solo threat, allowing Driller to get clean shots allowing Bahamut to land hits and take it down in no time.
Score Rewards:
4500 - 300,000 XP
2700 - 200,000 XP
500 - Cat Ticket x1
1:00 - Fireworks! (Merciless)
This stage not only adds in Haniwanwan, Celeboodle, Relic Doge, and an Othom as additional threats, but also increases Fireworks Gang to 150% magnification. This stage is genuinely dangerous. You will need stronger anti-Traitless such as Jagando to get through. Prepare as best you can financially for the boss wave, then make sure you lure Othom away from Fireworks Gang and take it down while it’s unprotected. This is the only good opportunity to take it down without UL Legend TFs or strong Ubers. From there, use whatever CC you can to keep Fireworks Gang away from your ranged unit stack. Jagando is fantastic here for getting Fireworks Gang off of him and Driller provides a bit of leeway.
Score Rewards:
2600 - Legend Catseye x1
1000 - Rare Ticket x1
500 - Dark Catseye x1
Recommended Ubers:
- Anti-Traitless
- Superbackliners
_ _ _ _ _ _ _ _ _ _ _ _
Music Used:
Wonder Museum - Sonic Racing CrossWorlds
What’s a bitrate?
This event features a new Traitless enemy, the Fireworks Gang.
Stats:
HP - 1,300,000
KBs - 5
Range - 250 (Omnistrike -850~400)
Damage - 3,700
Attack Rate - 0.17 sec
DPS - 22,000
Abilities:
- 20% Lv. 1 Minisurge between 150~500 range
Fireworks Gang functions like a Cyclone enemy, but poses an especially large threat due to both being Traitless and by having extremely high range compared to Cyclone enemies. Any attempt to meatshield this enemy normally is foolish as it will only cause your more effective ranged attackers to get sniped. Leverage the few Traitless CC options that are available such as Driller, Cyberpunk, and Jagando to prevent Fireworks Gang from attacking at all, or at the very least far from their full strength.
0:00 - Fireworks! (Deadly)
This stage pretty much has the Fireworks Gang as a solo threat, allowing Driller to get clean shots allowing Bahamut to land hits and take it down in no time.
Score Rewards:
4500 - 300,000 XP
2700 - 200,000 XP
500 - Cat Ticket x1
1:00 - Fireworks! (Merciless)
This stage not only adds in Haniwanwan, Celeboodle, Relic Doge, and an Othom as additional threats, but also increases Fireworks Gang to 150% magnification. This stage is genuinely dangerous. You will need stronger anti-Traitless such as Jagando to get through. Prepare as best you can financially for the boss wave, then make sure you lure Othom away from Fireworks Gang and take it down while it’s unprotected. This is the only good opportunity to take it down without UL Legend TFs or strong Ubers. From there, use whatever CC you can to keep Fireworks Gang away from your ranged unit stack. Jagando is fantastic here for getting Fireworks Gang off of him and Driller provides a bit of leeway.
Score Rewards:
2600 - Legend Catseye x1
1000 - Rare Ticket x1
500 - Dark Catseye x1
Recommended Ubers:
- Anti-Traitless
- Superbackliners
_ _ _ _ _ _ _ _ _ _ _ _
Music Used:
Wonder Museum - Sonic Racing CrossWorlds










