Uploaded May 2021 | Updated September 2026, 1 week ago
Part 1 of 2
Lesson plan and notes: babycastles.github.io/Babycastles-Academy/workshops/rhythm-games.html
Project repository: github.com/8ude/WwiseRhythmGame
Want to make your own Rock Band levels? Tired of waiting for Rhythm Heaven on the Switch? Learn to make your own rhythm games in this hands-on workshop!
We will go through an example project that demonstrates how to use the Wwise Editor audiokinetic.com/products/wwise along with Unity unity.com to make our own rhythm-action game.
Along the way, we'll learn about some typical rhythm game concepts like beatmaps, call-and-response gameplay, and timing windows.
To follow along, be sure to make accounts with Unity and Wwise, and install the following software versions:
Unity version 2020.3.4 (later versions will probably work)
Wwise 2021, latest version
Some game development or Unity experience will be helpful, but is not required!
Corey Bertelsen is a sound designer, game developer and educator. He teaches classes in Music Games and Sound Design at NYU, and sometimes updates his website at 8ude.com -- Watch live at twitch.tv/babycastles
This program is supported, in part, by public funds from the New York City Department of Cultural Affairs in partnership with the City Council. And by Babycastles members. Thank you.
Part 1 of 2
Lesson plan and notes: babycastles.github.io/Babycastles-Academy/workshops/rhythm-games.html
Project repository: github.com/8ude/WwiseRhythmGame
Want to make your own Rock Band levels? Tired of waiting for Rhythm Heaven on the Switch? Learn to make your own rhythm games in this hands-on workshop!
We will go through an example project that demonstrates how to use the Wwise Editor audiokinetic.com/products/wwise along with Unity unity.com to make our own rhythm-action game.
Along the way, we'll learn about some typical rhythm game concepts like beatmaps, call-and-response gameplay, and timing windows.
To follow along, be sure to make accounts with Unity and Wwise, and install the following software versions:
Unity version 2020.3.4 (later versions will probably work)
Wwise 2021, latest version
Some game development or Unity experience will be helpful, but is not required!
Corey Bertelsen is a sound designer, game developer and educator. He teaches classes in Music Games and Sound Design at NYU, and sometimes updates his website at 8ude.com -- Watch live at twitch.tv/babycastles
This program is supported, in part, by public funds from the New York City Department of Cultural Affairs in partnership with the City Council. And by Babycastles members. Thank you.






![DUBKNOWDUB at DADAMACHINIMA – Part 1
areyoudevoted.com/exhibitions/2011/1/28/babycastles-presents-dadamachinima.html
DADAMACHINIMA explores tactics of emergent gameplay, disrupted modes of interactivity, and brute-force hacks of contemporary (video)game interfaces and environments. In Aram Bartholls project First Person Shooter a now iconic screen-element, adapted from the videogame Counter-Strike, is transferred into physical space. Players can cut and glue parts from a do-it-yourself kit together and receive a pair of glasses bearing the protagonists arm with the weapon. datenform.de/fpseng.html JODI, or jodi.org, are unanimously considered pioneers of new media art. Their work Composite Club is a conceptual hack of the popular Eyetoy device involving Playstations camera-based games being triggered by prerecorded video clips. compositeclub.cc Mary Mack 5000 by Kaho Abe & Lina Fenequito is a fast-paced, competitive, technologically enhanced rocker-twist on the classic schoolyard hand clapping game that challenges your rhythm, speed and timing.
kahoabe.net/MaryMack5000
In Video Terraform Dance Party director Jeremy Bailey plays an enthusiastic nerd channeling Bob Ross as he dons a forehead-mounted VR controller to demonstrate new modeling software that will allow him to bop his head around and plan the ideal landscape. jeremybailey.net/vtdp.html
WORKS: FPS [first peron shooter] by Aram Bartholl | Mary Mack 5000C by Kaho Abe & Lina Fenequito |Composite Club by JODI | Levelhead by Julian Oliver | Video Terraform Dance Party by Jeremy Bailey Opening Night Performances: Lovid, Radio Shock, Casperelectronics, DUBKNOWDUB, Dan Friel LoVid will also debut a performance of Catchy
Originally uploaded January 2011. DUBKNOWDUB at DADAMACHINIMA – Part 1](https://i.ytimg.com/vi/vMcYJPRmkLA/mqdefault.jpg)



