Uploaded April 2023 | Updated September 2026, 1 week ago
Visit our website to learn more: aws.amazon.com/gametech
In this second episode of AWS GameTime, Darren and Darshi talk with Jonathan and Jordan from Riddlebit Software on their multiplayer FPS game, Setback. We hear about how Riddlebit Studios use Amazon GameLift to manage and scale servers for their multiplayer game.
In the Game Time segment, we play Setback live and see Setback's unique game mechanic in action!
Timestamps:
00:00 AWS GameTime intro
1:58 AWS and Riddlebit Software intro
6:19 Riddlebit Software sizzle reel
8:26 Riddlebit Software journey
9:35 The team behind Setback
12:35 Setback trailer
13:56 Setback game mechanics
17:40 Steam and Discord QR codes
20:20 How AWS is powering Setback
20:40 Amazon GameLift
23:14 Experiences of using AWS
24:45 Setback rewind mechanic
25:30 Audience Q&A
31:10 Setback Game Time
45:55 Bug footage
46:52 Audience Q&A
55:50 Steam and Discord QR codes
56:30 Final words and outro
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Follow us on LinkedIn: linkedin.com/company/amazon-gametech
Follow us on Facebook: facebook.com/awsgametech
Subscribe here: youtube.com/AmazonGameTech?sub_confirmation=1
#gametech #gamedev #awsforgames #poweredbyaws #awsgametime
Visit our website to learn more: aws.amazon.com/gametech
In this second episode of AWS GameTime, Darren and Darshi talk with Jonathan and Jordan from Riddlebit Software on their multiplayer FPS game, Setback. We hear about how Riddlebit Studios use Amazon GameLift to manage and scale servers for their multiplayer game.
In the Game Time segment, we play Setback live and see Setback's unique game mechanic in action!
Timestamps:
00:00 AWS GameTime intro
1:58 AWS and Riddlebit Software intro
6:19 Riddlebit Software sizzle reel
8:26 Riddlebit Software journey
9:35 The team behind Setback
12:35 Setback trailer
13:56 Setback game mechanics
17:40 Steam and Discord QR codes
20:20 How AWS is powering Setback
20:40 Amazon GameLift
23:14 Experiences of using AWS
24:45 Setback rewind mechanic
25:30 Audience Q&A
31:10 Setback Game Time
45:55 Bug footage
46:52 Audience Q&A
55:50 Steam and Discord QR codes
56:30 Final words and outro
Follow us on Twitter: twitter.com/AWSGameTech
Follow us on LinkedIn: linkedin.com/company/amazon-gametech
Follow us on Facebook: facebook.com/awsgametech
Subscribe here: youtube.com/AmazonGameTech?sub_confirmation=1
#gametech #gamedev #awsforgames #poweredbyaws #awsgametime










