Uploaded May 2023 | Updated September 2026, 1 week ago
In this third episode of AWS GameTime, Hexen talks with Dado and David about 'Storror Parkour Pro', their new parkour game. We hear about how they made their first step into the cloud and upcoming plans for the game.
00:00 AWS GameTime intro
2:00 Storror and Hole In The Sleeve intro
9:30 Storror Parkour Pro trailer
12:10 How they started using AWS
14:55 Architecture discussion
23:00 Audience Q&A
25:30 Game development progress
27:10 Animating parkour in the game
28:00 How they leverage motion capture
30:57 Become a SPP backer
31:15 SPP Discord
32:50 GameTime footage
37:05 Future multiplayer implementations
39:30 Inspiring sport through games
40:10 Working with the Storror community
42:40 Audience Q&A
23:14 Experiences of using AWS
24:45 Setback rewind mechanic
25:30 Audience Q&A
45:10 Bug footage
46:40 Their approach to indie development driven by the community
47:45 Audience Q&A
52:20 Top tips
56:25 Final words and outro
Visit our website to learn more: aws.amazon.com/gametech
Follow us on Twitter: twitter.com/AWSGameTech
Follow us on LinkedIn: linkedin.com/company/amazon-gametech
Follow us on Facebook: facebook.com/awsgametech
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#gametech #gamedev #awsforgames #poweredbyaws #awsgametime
In this third episode of AWS GameTime, Hexen talks with Dado and David about 'Storror Parkour Pro', their new parkour game. We hear about how they made their first step into the cloud and upcoming plans for the game.
00:00 AWS GameTime intro
2:00 Storror and Hole In The Sleeve intro
9:30 Storror Parkour Pro trailer
12:10 How they started using AWS
14:55 Architecture discussion
23:00 Audience Q&A
25:30 Game development progress
27:10 Animating parkour in the game
28:00 How they leverage motion capture
30:57 Become a SPP backer
31:15 SPP Discord
32:50 GameTime footage
37:05 Future multiplayer implementations
39:30 Inspiring sport through games
40:10 Working with the Storror community
42:40 Audience Q&A
23:14 Experiences of using AWS
24:45 Setback rewind mechanic
25:30 Audience Q&A
45:10 Bug footage
46:40 Their approach to indie development driven by the community
47:45 Audience Q&A
52:20 Top tips
56:25 Final words and outro
Visit our website to learn more: aws.amazon.com/gametech
Follow us on Twitter: twitter.com/AWSGameTech
Follow us on LinkedIn: linkedin.com/company/amazon-gametech
Follow us on Facebook: facebook.com/awsgametech
Subscribe here: youtube.com/AmazonGameTech?sub_confirmation=1
#gametech #gamedev #awsforgames #poweredbyaws #awsgametime










