Uploaded June 2026 | Updated September 2026, 6 days ago
Virtual reality promises to transport anyone anywhere from historic landmarks, fantasy worlds, to shared social spaces, etc. But for people living with disabilities, that promise comes with real barriers. Movement-dependent controls are built around an assumed "standard" body and often headsets remain incompatible with corrective lenses. Visual settings, UI text, and sound design are frequently overlooked in ways that make experiences unplayable for low-vision users. And too often, disabled users aren't a part of the design and testing process at all.
Some researchers and developers are working to address these gaps, from customizable motion remapping systems that allow users to adapt controls to their own range of movement, to more thoughtful approaches to input, interface, and hardware design. Augmented reality glasses with closed captioning are being used in the arts and entertainment to make their programming more accessible to those who are deaf or hard of hearing. VR and AR are also being used to support those with visual impairments, with use cases like augmented reality cameras that project enhanced, high-contrast imagery onto the working part of a user's retina, improving navigation and independence. Immersive technology is also used as a tool for building empathy, placing users inside the lived experience of people with disabilities to foster deeper understanding and more person-centered care.
Join us June 3rd at 5:30pm at 2112 where this session brings together disability advocates, accessibility consultants, and XR developers to explore where the industry stands today, what meaningful progress looks like in practice, and how designing for people with disabilities ultimately leads to better, more flexible experiences for everyone.
Register Here: eventbrite.com/e/the-next-evolution-of-open-spatial-internet-tickets-1987139669243
This is a hybrid event where we field questions from our in-person audience, the virtual environment audience in FRAME, as well as those tuning in via YouTube.
In person at 2112 Chicago (4245 N Knox Ave) 5:30-8:30pm
Virtually in the FRAME environment 6-8pm, accessible via phone, tablet, computer, or headset for VR: framevr.io/the-next-evolution-awe-nite-chicago
-OR- catch us on the live stream: youtube.com/@AWEXR
Thanks to the community helping us build and strengthen The Next Evolution and Chicago's XR community... AWE | XR Women Global | Patched Reality | Two-Degrees.io | Nvzn | Unreal Chicago | 2112 Creative Industries Incubator | VRAR Chicago | Revolution Brewing Chicago | System Seltzers
#AR #VR #Technology #Chicago #Accessibility
Virtual reality promises to transport anyone anywhere from historic landmarks, fantasy worlds, to shared social spaces, etc. But for people living with disabilities, that promise comes with real barriers. Movement-dependent controls are built around an assumed "standard" body and often headsets remain incompatible with corrective lenses. Visual settings, UI text, and sound design are frequently overlooked in ways that make experiences unplayable for low-vision users. And too often, disabled users aren't a part of the design and testing process at all.
Some researchers and developers are working to address these gaps, from customizable motion remapping systems that allow users to adapt controls to their own range of movement, to more thoughtful approaches to input, interface, and hardware design. Augmented reality glasses with closed captioning are being used in the arts and entertainment to make their programming more accessible to those who are deaf or hard of hearing. VR and AR are also being used to support those with visual impairments, with use cases like augmented reality cameras that project enhanced, high-contrast imagery onto the working part of a user's retina, improving navigation and independence. Immersive technology is also used as a tool for building empathy, placing users inside the lived experience of people with disabilities to foster deeper understanding and more person-centered care.
Join us June 3rd at 5:30pm at 2112 where this session brings together disability advocates, accessibility consultants, and XR developers to explore where the industry stands today, what meaningful progress looks like in practice, and how designing for people with disabilities ultimately leads to better, more flexible experiences for everyone.
Register Here: eventbrite.com/e/the-next-evolution-of-open-spatial-internet-tickets-1987139669243
This is a hybrid event where we field questions from our in-person audience, the virtual environment audience in FRAME, as well as those tuning in via YouTube.
In person at 2112 Chicago (4245 N Knox Ave) 5:30-8:30pm
Virtually in the FRAME environment 6-8pm, accessible via phone, tablet, computer, or headset for VR: framevr.io/the-next-evolution-awe-nite-chicago
-OR- catch us on the live stream: youtube.com/@AWEXR
Thanks to the community helping us build and strengthen The Next Evolution and Chicago's XR community... AWE | XR Women Global | Patched Reality | Two-Degrees.io | Nvzn | Unreal Chicago | 2112 Creative Industries Incubator | VRAR Chicago | Revolution Brewing Chicago | System Seltzers
#AR #VR #Technology #Chicago #Accessibility










