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findlestick | Assassin's Creed IV: Black Flag - Glitch Package (Part 4) @findlestick | Uploaded July 2015 | Updated October 2024, 5 hours ago.
More glitches in Assassin's Creed IV!

Points of interest:
1. Leaving the first ship - This seemed easy to do, so I'm guessing this is known. But I couldn't find anything on YouTube about it, so I decided to include it in the vid.

At the very start of AC:IV you appear on a ship that the game won't let you leave, since Edward is in a state of very limited abilities. However, there is at least one spot where you can get up onto the edge of the ship and from there you are able to get off the ship and into the sea.

While Edward is in the sea, the game keeps breaking him out of his swimming-state, to do his 'taking damage' animation. He floats in air-for a while before falling back into the ocean. Luckily Edward's health regenerates at a slightly faster rate, than his health drains each time he 'takes damage'.

Getting onto enemy ships seems impossible due to Edward having no formal climbing abilities while in this state.

You can swim to - and visit - Cape Bonavista early, but you can't do ANY type of climbing. So the activites you can engage in while in this limited state, are...limited.

Chest prompts aren't active, but a bottle prompt there is active, and activating it makes Edward break-out of it due to the 'taking damage' animation.

2. Cabin break-outs (+plus Jackdaw upgrade) at "Black Bart's Gambit":

Result #1: The Jackdaw drifts inside of the second ship during the cutscene. Upon the scene's completion, the Jackdaw starts to sail underneath the other ship. I wonder what would happen if you managed to get the entire Jackdaw under the water?

Result #2: On scene completion, the ocean is missing (a "hallmark" of Cabin break-outs). But interestingly, Bart and his prisoner are dragged along for the sail while flailing madly in mid-air. They can't be killed, but they can be made to fall into oblivion by crashing into rocks. They both simply vanish when you reach the next area of the game.

3. Footage of how water can behave oddly in out-of-bounds areas, it can defy gravity and be "jelly-like".

4. Footage of a glitched Mast-lift use while under the map. The game can think that certain activities are taking place under the water, when done under the map, near small puddles of water that may be above. In this instance the game forced Edward to enter a quasi-swimming state after using the Mast-lift. And I was softlocked.

5. More buffered shop break-outs:
(a) A breakout at a Mayan puzzle, in which you are free to move around. Much more needs to be tested with this glitch, since you are free to engage in many activities while the puzzle is still active.

In the vid, I wanted to see what would happen if I sailed very far away, and then solved the puzzle. Nothing of real note happened, but this needs more testing.

(b) Break-out of digging up a Mayan stone causes Edward to break free from the animation, but as usual you can't move around during this time.

6. Swimming in air glitch - Sadly this swimming glitch is limited to areas under maps (near puddles that are above you). Edward will start swimming in air even if the puddle is extremely high above him. I'd like to try to enter the Captain's Cabin in this state, to see how it may affect the state.
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Assassin's Creed IV: Black Flag - Glitch Package (Part 4) @findlestick

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