Uploaded December 2016 | Updated September 2026, 3 weeks ago
A method that not only works as a long jump, but also a wall breach trick. Note that all the long jumps in this vid were done without the use of that square robot, however you can incorporate it - as well as other long jump tactics - with this long jump, to get even more distance.
twitter.com/findlestick
Points of interest:
1. If you cancel 2B's ledge climb-animation by jumping at the very moment that she tries to begin her ledge climb, her climb-animation becomes glitched and she gets flung in a direction dependant on your angle of approach and by the direction of your controller. This can be done at every ledge that makes 2B do her climb-animation, so at most ledges.
2. This allows for some fast navigation, a decent, fast long jump and it can allow you to breach walls.
3. You can change the direction of your zipping mid-flight but you have to be quick.
4. I've not yet tried cancelling the climb-animation by using other inputs other than jumping, so there might be more to it.
5. At the end of the vid is a bonus clip of oob sightseeing. This can be used in at least one skip but so far it's no faster than doing it normally.
A method that not only works as a long jump, but also a wall breach trick. Note that all the long jumps in this vid were done without the use of that square robot, however you can incorporate it - as well as other long jump tactics - with this long jump, to get even more distance.
twitter.com/findlestick
Points of interest:
1. If you cancel 2B's ledge climb-animation by jumping at the very moment that she tries to begin her ledge climb, her climb-animation becomes glitched and she gets flung in a direction dependant on your angle of approach and by the direction of your controller. This can be done at every ledge that makes 2B do her climb-animation, so at most ledges.
2. This allows for some fast navigation, a decent, fast long jump and it can allow you to breach walls.
3. You can change the direction of your zipping mid-flight but you have to be quick.
4. I've not yet tried cancelling the climb-animation by using other inputs other than jumping, so there might be more to it.
5. At the end of the vid is a bonus clip of oob sightseeing. This can be used in at least one skip but so far it's no faster than doing it normally.










