apple ii animation proof of concept @deater78
apple ii animation proof of concept  @deater78
Uploaded October 2023 | Updated September 2026, 2 weeks ago
4fps, 17k

for those curious, it's pre-rendered (as opposed to doing 3d modeling on the fly)

each frame is a series of rectangles. Originally I was rotoscoping by hand but that was tedious, so I wrote a program that tries to find optimal rectangle coverage (it works ok but results in files 10-20% bigger than when I do them by hand)

this example is 4 frames per second. It can actually do better than that but then of course I'd have to draw more frames
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apple ii animation proof of concept

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