Uploaded December 2015 | Updated September 2026, 2 hours ago
Huge thanks to SliqKilla (youtube.com/user/sliqkilla) for providing me with the model and textures that made this possible :)
This was definitely a pain to get working considering that:
a) viewmodel by default has 142 bones (so not going in WaW without massive reduction in quality)
b) too many faces included in one material... So it took some time to split without ruining the binds
c) ten tentacles, four eyes, and four bones to animate.
Animations took about five hours to complete non-stop but was worth it. Despite not being the absolute best quality, I'm quite happy with the result.
As towards whether or not I'll be releasing, I'm just more concerned with certain people I know of within the community that may end up ripping the assets from here without attempting to do it on their own, so the mod will most likely be kept as of now between myself and friends that I trust.
Twitter: twitter.com/Rollonmath42
Donations: paypal.me/Rollonmath42
Huge thanks to SliqKilla (youtube.com/user/sliqkilla) for providing me with the model and textures that made this possible :)
This was definitely a pain to get working considering that:
a) viewmodel by default has 142 bones (so not going in WaW without massive reduction in quality)
b) too many faces included in one material... So it took some time to split without ruining the binds
c) ten tentacles, four eyes, and four bones to animate.
Animations took about five hours to complete non-stop but was worth it. Despite not being the absolute best quality, I'm quite happy with the result.
As towards whether or not I'll be releasing, I'm just more concerned with certain people I know of within the community that may end up ripping the assets from here without attempting to do it on their own, so the mod will most likely be kept as of now between myself and friends that I trust.
Twitter: twitter.com/Rollonmath42
Donations: paypal.me/Rollonmath42

![Crazy Weapon Series - Episode 4 (Ray Gun+Death Machine)
Finally did it after being asked for it for so long. Didnt feel like commentating so simple summary: took an hour and really was easy to make as I thought it would.
Download Links:
FIVE ~ http://www.mediafire.com/download/3v1jtuv8868o34g/deathray FIVE.rar
Ascension ~ http://www.mediafire.com/download/g4jlw9ynppiylcm/deathray Ascension.rar
Call of the Dead ~ http://www.mediafire.com/download/4zn7aa6ryx0r7ch/deathray CotD.rar
Moon ~
http://www.mediafire.com/download/4odvr8vy3l52hgv/deathray Moon.rar
Install the same way I show in this video with Mod of the Dead ~ https://www.youtube.com/watch?v=ozXACu74JhY
(Note: You can have all of the maps installed at once since the mod uses the same IWD)
Music: Waysons - Eternal Minds [NCS Release]
https://www.youtube.com/watch?v=ZhECyz85FMc
Waysons
• https://soundcloud.com/waysons
• https://twitter.com/WaysonsOfficial
• https://www.facebook.com/WaysonsOfficial
• https://www.instagram.com/waysons/
Twitter: https://twitter.com/Rollonmath42
Donations: https://www.paypal.me/Rollonmath42 Crazy Weapon Series - Episode 4 (Ray Gun+Death Machine)](https://i.ytimg.com/vi/QGGM1xzG4nY/mqdefault.jpg)
![[Tutorial] Custom Animating Weapons for WaW - Part 3
Note: Sorry for lag, freezes, or pixelated parts, there isnt much I can do about it :/
At last, a tutorial many have requested and wanted, custom animating. This tutorial uses the World At War rig and goes over everything from rigging to exporting to the game.
Links For This Part:
Toms Xanim Exporter: http://tom-crowley.co.uk/downloads/?id=12
Tutorial Alias: https://www.mediafire.com/?o0r62gaba3rl6g3 [Tutorial] Custom Animating Weapons for WaW - Part 3](https://i.ytimg.com/vi/QsnuldEej5o/mqdefault.jpg)



![[Tutorial] Porting Titanfall Weapons into CoD - Part 1
Finally, a tutorial that Ive been wanting to make but never got around to it, Titanfall weapons to CoD! When recording this, I forgot to show how to setup the world model, so thats why there are two parts for this (sorry!). Anyways, if you are familiar with porting weapons/models from Source games, then this is relatively similar, just a few changes here and there.
Finished Product - https://www.mediafire.com/?5bgs6yaiq652f6l
Links for Tools:
TitanFall VPKTool - http://dev.cra0kalo.com/?p=82
MDL Decompiler - http://www.chaosincarnate.net/cannonfodder/cftools.htm
SMD Plugin for 3DS Max - http://www.wunderboy.org/apps/smdimport.php
VTF Edit - http://nemesis.thewavelength.net/index.php?c=178 [Tutorial] Porting Titanfall Weapons into CoD - Part 1](https://i.ytimg.com/vi/TaBZLh3DQOo/mqdefault.jpg)


![[WIP] Advanced Warfare AE4 in World at War
Meh, instead of KF5 heres this, just have worldmodel, fx, and sounds to do.
Thanks to Tom_Bmx for Lime64, myself for getting it altogether and animated, and DidUknowiPwn for making me do this gun :L [WIP] Advanced Warfare AE4 in World at War](https://i.ytimg.com/vi/UbjUx9UAnps/mqdefault.jpg)
