Animations and Multiplayer Architecture - Sapiens Devlog 45 @majicDave
Animations and Multiplayer Architecture - Sapiens Devlog 45  @majicDave
Uploaded February 2020 | Updated September 2026, 2 weeks ago
Wishlist now on Steam! Link is below.

I've added a number of new animations to Sapiens over the past couple of weeks. In this video I go behind the scenes to show my process and workflow for creating animations and importing them into my custom engine. I also talk about multiplayer, a new happiness meter which influences behavior based on needs, and where I'm heading with relationships and behaviors between individuals.

In Sapiens, evolve your primitive hunter gatherers through thousands of years of technological advancement. Feed, protect and grow your tribe, build towns and industry, and advance through the ages in this first person civilization building god game for PC. Play with your friends in co-operative or competitive multiplayer, all on a procedurally generated planet larger than Earth.

Original Sapiens Theme Music by John Konsolakis, http://www.johnkonsolakis.eu

Wishlist on Steam: store.steampowered.com/app/1060230/Sapiens
Sapiens website: playsapiens.com
Follow on twitter: @playsapiens or @majicDave
Sapiens Discord discord.gg/VAkYw2r
Mod development repository: github.com/mjdave/sapiens-mod-creation
Developer website: majicjungle.com
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Dave Frampton (majicDave) |

Animations and Multiplayer Architecture - Sapiens Devlog 45

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