Animation System Insights - CRYENGINE Summer Academy S1E9 - [Developer Insights] @cryengine
Animation System Insights - CRYENGINE Summer Academy S1E9 - [Developer Insights]  @cryengine
Uploaded August 2021 | Updated September 2026, 1 week ago
Take a deep dive into CRYENGINE’s animation systems with an invaluable presentation featuring Animation Programmer Claudio Freda.

Today’s episode will help you build out your understanding of animation in CRYENGINE following the previous step-by-step animation tutorials. Animation Programmer Claudio Freda joins your regular host Junior Evangelist Roman Perezogin to deliver you a comprehensive overview of the animation system in CRYENGINE

00:00:00 Intro
00:04:26 Character Animations
00:05:12 Mannequin Editor
00:11:24 Blendspaces
00:18:04 Mannequin Editor Setup
00:26:00 Splitting Jump, Falling and Landing
00:33:00 Mannequin Configuration Files
00:38:35 Scope Layers/Additive Animations
00:41:00 C++ Animation Code Explained
00:44:00 C++ Player Animation Initialization
00:47:30 C++ Explaining IActionsPtr's
00:48:27 C++ Controlling Animations/Actions
00:55:01 Questions
00:57:41 C++ Testing, Fixing and Tuning the Logic
01:22:20 C++ Blendspace Parameters in Code
01:28:50 Answering Questions
01:38:40 Outro

Make sure to bookmark the Playlist to keep up-to-date and check out the previous episodes to learn even more from the CRYENGINE Summer Academy 2021:
youtube.com/playlist?list=PLpCgy91Y5vMthPN4vM2ETwbfVybkUV-1D

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#cpp #animation #cryengine
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Animation System Insights - CRYENGINE Summer Academy S1E9 - [Developer Insights]

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