How to Make a Character Crouch with C++ @cryengine
How to Make a Character Crouch with C++  @cryengine
Uploaded November 2022 | Updated September 2026, 1 week ago
The next installment in our CRYENGINE 5.7 LTS tutorial series shows you how to add a crouch mechanic to a player-controlled character using C++. You'll also learn how to refine the code you've created so far in the series to provide a solid basis for the future, which is good practice for any project. Your host, as ever, is Technical Author and Video Producer Nick Gillin

00:00 Introduction
01:06 Refining the Player.h
15:10 Refining the Player.cpp
33:20 Adding Crouching to the Player.h
01:03:24 Adding Crouching to the Player.cpp
01:06:00 Implimenting the Player in CRYENGINE

The tutorial builds on the previous episodes in the series. The first shows you how to create a player-controlled character from scratch with traditional WASD movement and mouse-look functionality. The second shows you how to add a sprinting mechanic, and the third episode shows you how to add jumping. By completing those tutorials, you will gain a grounding in C++ and produce the file required to complete this new course.

Episode 1 – Create a player character with C++
youtube.com/watch?v=63PuJoVoQMg
Episode 2 – Create player walking and sprinting mechanics in C++
youtube.com/watch?v=xWExyPNIW30
Episode 3 – Add a jump mechanic to your player character
youtube.com/watch?v=85hiBjsGClI

CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at cryengine.com

Subscribe: youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: twitter.com/cryengine
Follow us on Facebook: facebook.com/cryengineofficial
Join the discussion on our Forum: forum.cryengine.com and/or CRYENGINE Discord: discord.gg/cryengine
Browse our Asset Database: cryengine.com/marketplace

#cpp #cryengine #gamedevelopment
How to Make a Character Crouch with C++CRYENGINE Tutorial - Art Asset Pipeline: Creating and Handling LoDs (Maya)CRYENGINE Mini Feature: Setting up character attachmentsC++ Gameplay Mechanics: Bouncing Platforms - CRYENGINE Summer Academy S1E6/A - [Tutorial]How to use state machines in Schematyc | Game & Level DesignCRYENGINE Developer Insight - Designing an Animation System for 2020 and BeyondLaser Effects with special guest Viktor Ikkes!How to expose an entity to Sandbox | Programming & ProjectsHow to add geometry and physics properties to a custom entity | Programming & ProjectsCRYENGINE Physics Tutorial - Part 3: Advanced ConstraintsCRYENGINE Mini Feature: Improving your level with HDR SkiesCRYENGINE Particle Editor Tutorial - Part 1: Introduction to the Core Concepts of Particle Design
CRYENGINE |

How to Make a Character Crouch with C++

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER