I AM IRONCLAW! | Amiga Longplay [271] Relics of Deldroneye 1.5: Return To Zantis @iamironclaw | Uploaded August 2020 | Updated October 2024, 6 hours ago.
Not as good as the precursor. It only has one tune that plays during the intro and throughout the whole game, annoying... and it's not a good one either (imo). Would have preferred just footstep-sounds like the previous.
Jump to 05:58 - to skip the intro stuff. (cool both this and the previous one starts the gameplay at the same time, pretty much, same timestamps)
The game and/or its manual might say the game require an A1200 with 2mb chip (some places on the internet even say AGA chipset is required - hi, Hall of Light!), but all 3 of these 'Relics of Deldroneye' games work on any Amiga with 2mb chip. So no AGA or KS3.X is really needed. But yeah, I can see why they tagged them as "A1200", as Amiga 500/500+/600 "generally" can't have 2mb chip.
Not as good as the precursor. It only has one tune that plays during the intro and throughout the whole game, annoying... and it's not a good one either (imo). Would have preferred just footstep-sounds like the previous.
Jump to 05:58 - to skip the intro stuff. (cool both this and the previous one starts the gameplay at the same time, pretty much, same timestamps)
The game and/or its manual might say the game require an A1200 with 2mb chip (some places on the internet even say AGA chipset is required - hi, Hall of Light!), but all 3 of these 'Relics of Deldroneye' games work on any Amiga with 2mb chip. So no AGA or KS3.X is really needed. But yeah, I can see why they tagged them as "A1200", as Amiga 500/500+/600 "generally" can't have 2mb chip.