Advancing Belonging, Safety, and Mental Health for Young Men Online | G4C2026 @GamesForChange
Advancing Belonging, Safety, and Mental Health for Young Men Online | G4C2026  @GamesForChange
Uploaded July 2026 | Updated September 2026, 2 weeks ago
Young men are finding connection, identity, and belonging through gaming—often more than anywhere else. This panel explores gaming as a powerful opportunity to shape healthy models of masculinity, connection, and community. Experts will unpack gaming's dual reality: a space that can foster belonging and support, or reinforce harmful norms. They'll share new research on how boys seek help online and highlight how game designers, creators, and platforms can transform gaming into a force for positive connection rather than isolation or harm.

Speakers: Michael Frazier (Executive Vice President, Public Affairs, SKDK), Maria Tamellini (Founder, GamerSafer), Michael Robb (Head of Research, Common Sense Media), Jesse Mahler (Program Manager, Futures Without Violence)

Recorded at the 2026 Games for Change Festival, "Reimagining Play," July 21 to 22 at The Glasshouse in New York City.

Learn more about Games for Change at www.gamesforchange.org.
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Advancing Belonging, Safety, and Mental Health for Young Men Online | G4C2026

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