Uploaded December 2018 | Updated September 2026, 2 weeks ago
Clone patterns, make circles/donuts/spheres, for testing farms or just messing around. Credit to xisumavoid for showing this for clearing large areas of land, though I don't know which video he showed it.
World download 1: mega.nz/#!d1okxaSB!JBiTeJUH4fDKX-TPztCf_hCVRhjp55q8pqOubk5D9_o
World download 2: mega.nz/#!8tJHRK4S!ck7rhP45rKdMbxujCgZpCjSqe-DKddaA61oCEDxrfwc
lorgon111 video where some of this stuff was shown, including pascal's triangle.
youtube.com/watch?v=hdLde70tT1w
Something I forgot to mention, for the "teleport back to start" it detects whether an armor stand is farther than a certain distance, which is easy and works, but not precise. I would've rather used dx,dy,dz, but those are awkward. It should also be possible to use /execute (if|unless) block
Some example commands used:
Teleporting armor stands
/execute as @e[type=minecraft:armor_stand] at @s run tp ~ ~ ~8
Clone to armor stand position
/execute as @e[type=minecraft:armor_stand] at @s run clone 22 62 19 24 65 23 ~ ~ ~
Create armor stand with tag
/summon minecraft:armor_stand 31 59 35 {NoGravity:1,Tags:["lowestlevel"]}
Clone dependent on tag
/execute as @e[type=minecraft:armor_stand,tag=lowestlevel] at @s run clone 22 59 19 24 61 23 ~ ~-3 ~
Replace lever when armor stand a distance away
/execute as @e[type=minecraft:armor_stand,distance=60..,limit=1] run setblock 16 63 26 lever[face=floor] replace
Summon area effect cloud (use lower -age to last longer).
/summon minecraft:area_effect_cloud ~ ~ ~ {Age:-1000}
Create spheres at every armor stand
execute as @e[type=minecraft:armor_stand,tag=spherehere] at @s run execute as @e[type=minecraft:armor_stand,tag=Zdirection,distance=5..10] at @s run setblock ~ ~ ~ stone
More commands are possible.
minecraft.gamepedia.com/Commands/execute
Clone patterns, make circles/donuts/spheres, for testing farms or just messing around. Credit to xisumavoid for showing this for clearing large areas of land, though I don't know which video he showed it.
World download 1: mega.nz/#!d1okxaSB!JBiTeJUH4fDKX-TPztCf_hCVRhjp55q8pqOubk5D9_o
World download 2: mega.nz/#!8tJHRK4S!ck7rhP45rKdMbxujCgZpCjSqe-DKddaA61oCEDxrfwc
lorgon111 video where some of this stuff was shown, including pascal's triangle.
youtube.com/watch?v=hdLde70tT1w
Something I forgot to mention, for the "teleport back to start" it detects whether an armor stand is farther than a certain distance, which is easy and works, but not precise. I would've rather used dx,dy,dz, but those are awkward. It should also be possible to use /execute (if|unless) block
Some example commands used:
Teleporting armor stands
/execute as @e[type=minecraft:armor_stand] at @s run tp ~ ~ ~8
Clone to armor stand position
/execute as @e[type=minecraft:armor_stand] at @s run clone 22 62 19 24 65 23 ~ ~ ~
Create armor stand with tag
/summon minecraft:armor_stand 31 59 35 {NoGravity:1,Tags:["lowestlevel"]}
Clone dependent on tag
/execute as @e[type=minecraft:armor_stand,tag=lowestlevel] at @s run clone 22 59 19 24 61 23 ~ ~-3 ~
Replace lever when armor stand a distance away
/execute as @e[type=minecraft:armor_stand,distance=60..,limit=1] run setblock 16 63 26 lever[face=floor] replace
Summon area effect cloud (use lower -age to last longer).
/summon minecraft:area_effect_cloud ~ ~ ~ {Age:-1000}
Create spheres at every armor stand
execute as @e[type=minecraft:armor_stand,tag=spherehere] at @s run execute as @e[type=minecraft:armor_stand,tag=Zdirection,distance=5..10] at @s run setblock ~ ~ ~ stone
More commands are possible.
minecraft.gamepedia.com/Commands/execute










![Easiest pigman gold farm 1.13+ (80 gold blocks/hr)
Build guide for 4 layers
AFK height: 214
Layer 4: 120
Layer 3: 117
Layer 2: 114
Layer 1: 111
Landing height: 86 (128 blocks below AFK height)
Spawn pads are a 10 block radius from edge of drop chutes, but this value is not exact.
Item collection is up to you, but I think my SP world solution works well @ 7:17 . Gold nuggets are about 6400/hr which is less than hopper speed. Rotten flesh drops bring it to above hopper speed, so these need to be sorted out first.
I claim this is the easiest gold farm because it
1. requires only digging, no block placement
2. gives 30-40% more spawns per block due to lower height (127 height vs about 170 for on top of the nether ceiling)
Item counter commands:
/execute if block -32 80 -6 minecraft:hopper{Items:[{Slot:0b,Count:64b}]}
/scoreboard players add count test 8
/data merge block -32 80 -6 {Items:[{Slot:0b,id:minecraft:gold_nugget,Count:56b},{Slot:1b,id:minecraft:rotten_flesh,Count:1b},{Slot:2b,id:minecraft:cobblestone,Count:64b},{Slot:3b,id:minecraft:cobblestone,Count:64b},{Slot:4b,id:minecraft:cobblestone,Count:64b},]} Easiest pigman gold farm 1.13+ (80 gold blocks/hr)](https://i.ytimg.com/vi/ZuxkO71xtNA/mqdefault.jpg)