Adobe Animate Eye Setup: Eyeball + Pupil + Eyelids (Fast Layers) @Incredibletutorials
Adobe Animate Eye Setup: Eyeball + Pupil + Eyelids (Fast Layers)  @Incredibletutorials
Uploaded January 2026 | Updated September 2026, 2 weeks ago
In this short, we build a clean cartoon eye in Adobe Animate by laying out simple shapes across separate layers: eyeball, pupil, top lid, and bottom lid. I also show how to bend the eyelids with the Selection Tool so the curves feel natural before we move into masking later.

Steps shown:

Create an Eyeball layer and draw a perfect circle (hold Shift)
Add a Pupil layer and center it
Add Top Lid and Bottom Lid layers using the oval/shape approach
Use the Selection Tool to bend/shape the lids
Tip: Lock the head layer so you don’t accidentally move it

Watch the full Chapter 3 here:

▶ Full Chapter 3: youtube.com/watch?v=xXJ-G2oMccg

🎓 Full course on Udemy (all chapters + exercise files): udemy.com/course/designing-cartoon-characters-in-adobe-animate

Highlights:

Layer naming for clean rigs (F = front eye)
Quick eyelid shaping with bezier bending
Prep work for masking the eye cleanly

#adobeanimate #animatecc #animationtutorial #characterdesign #2danimation #rigging
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Adobe Animate Eye Setup: Eyeball + Pupil + Eyelids (Fast Layers)

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