Uploaded July 2020 | Updated September 2026, 1 week ago
This machine is the final form in the evolution of the billiard ball chain. It's a chain reaction that builds a billiard ball chain as it goes, and ends by reacting the entire table-sized billiard ball chain that weaves in and out and around the machine that surrounds it.
Support me on Patreon! patreon.com/jackofallspades98
LINKS:
8 Ball Machine - Extras: youtu.be/RQglMkw4kbU
Making Connections episode: youtu.be/feOJaWtaIeY
I never planned to build a machine during my stay in Brooklyn, but when my field study got cut short because of COVID-19, and I still had 3 months left at my Airbnb, I figured I should make the most of my time and build a machine premise that I was excited about. I was inspired by the community's recent excitement around billiard ball chains over the past few years, so I feel like now is the perfect time to take the concept to the extreme.
I knew very early on, before I even glued anything to the table, that this machine would be stylistically different than anything I've tried before. (I'm realizing that deviating from my "normal style" in some way is actually the norm for me...) I challenged myself to follow 3 rules as strictly as possible, each of which was something I had never really tried before. These rules made me take unusual approaches to the problems I faced, which results in the aesthetic and tonal departure from my traditional machine style. The rules are written below, but for more detail and explanation, watch the Extras video! (linked above)
Rule 1: Each billiard ball has its own discrete section, and those sections never cross over the main billiard ball chain path.
Rule 2: Each trick should be more or less "self-powered," requiring as few external connections (other balls on tracks, string pulls, lever releases) as possible.
Rule 3: No weights can fall off the table, including the traditional "domino & string" connection
MACHINE STATS:
Time taken to build: 3 months
Number of fails: 165
Time: 1:16
Favorite tricks: Jacob's ladder zigzag boards (Striped Yellow), Falling tube/sliding track (Solid Orange), Rubber band & Kapla tracks (Solid Blue)
Most fails: Jacob's ladder zigzag boards (Striped Yellow) - 55 fails - but mostly because it's early in the machine; the trick was actually extremely reliable
Most unreliable: Rolling disc (Striped Purple)
Most frustrating: Elevator & sliding cart (Striped Green) This trick was inconsistent and required constant calibration, it was incredibly tough to diagnose (I could never tell exactly WHY it was failing, or behaving differently than usual), it was so much more work to build than I expected, it was fragile and broke into pieces twice, and it was pretty unreliable. (Worth the effort though!)
While testing, I started to develop the hunch that the machine was more likely to fail due to vibrations causing something to go early or due to the balls not staying in their holding cells than it was to fail due to any of the actual tricks not working. I was curious, so I investigated. Here's the breakdown:
168 machine fails in total
-76 fails where the camera doesn't shift focus properly at the beginning, or I accidentally tap the cue ball on one of the "practice" shots before shooting for real (not included in the final fail count)
-23 fails where I mess up the initial pool shot to start the machine
-17 reset fails
-41 holding cell escapes
-19 early vibration triggers
-68 "actual" fails
Turns out I was just about right; 41+19=60 holding cell or vibration fails vs. 65 "actual" fails. And in the process of figuring this out, I did an entire fail analysis, which you can find here: docs.google.com/spreadsheets/d/1Q0K1WO62hOr3B3udgDt0Zu_6lvV3gGt_xVtrlmtsrIE/edit?usp=sharing
MUSIC:
Dalar Coin - Tokens
youtu.be/pMysj7KTL2A
Listen: lnk.to/dalarcointokens
Follow Dalar Coin:
YouTube: youtube.com/channel/UCILQdON2CA10gpdEnFN5nfg
SoundCloud: soundcloud.com/dalarcoin-official
Instagram: instagram.com/dalarcoinofficial
Want to hang out with other chain reaction artists and enthusiasts? Join the official Domino & Machine Community Discord server! discord.gg/9x8trKhS8K
I am also interested in commissioned work, such as live events, commercials, or product placements. Contact me via e-mail at jackofallspades98@gmail.com if you have any questions.
This machine is the final form in the evolution of the billiard ball chain. It's a chain reaction that builds a billiard ball chain as it goes, and ends by reacting the entire table-sized billiard ball chain that weaves in and out and around the machine that surrounds it.
Support me on Patreon! patreon.com/jackofallspades98
LINKS:
8 Ball Machine - Extras: youtu.be/RQglMkw4kbU
Making Connections episode: youtu.be/feOJaWtaIeY
I never planned to build a machine during my stay in Brooklyn, but when my field study got cut short because of COVID-19, and I still had 3 months left at my Airbnb, I figured I should make the most of my time and build a machine premise that I was excited about. I was inspired by the community's recent excitement around billiard ball chains over the past few years, so I feel like now is the perfect time to take the concept to the extreme.
I knew very early on, before I even glued anything to the table, that this machine would be stylistically different than anything I've tried before. (I'm realizing that deviating from my "normal style" in some way is actually the norm for me...) I challenged myself to follow 3 rules as strictly as possible, each of which was something I had never really tried before. These rules made me take unusual approaches to the problems I faced, which results in the aesthetic and tonal departure from my traditional machine style. The rules are written below, but for more detail and explanation, watch the Extras video! (linked above)
Rule 1: Each billiard ball has its own discrete section, and those sections never cross over the main billiard ball chain path.
Rule 2: Each trick should be more or less "self-powered," requiring as few external connections (other balls on tracks, string pulls, lever releases) as possible.
Rule 3: No weights can fall off the table, including the traditional "domino & string" connection
MACHINE STATS:
Time taken to build: 3 months
Number of fails: 165
Time: 1:16
Favorite tricks: Jacob's ladder zigzag boards (Striped Yellow), Falling tube/sliding track (Solid Orange), Rubber band & Kapla tracks (Solid Blue)
Most fails: Jacob's ladder zigzag boards (Striped Yellow) - 55 fails - but mostly because it's early in the machine; the trick was actually extremely reliable
Most unreliable: Rolling disc (Striped Purple)
Most frustrating: Elevator & sliding cart (Striped Green) This trick was inconsistent and required constant calibration, it was incredibly tough to diagnose (I could never tell exactly WHY it was failing, or behaving differently than usual), it was so much more work to build than I expected, it was fragile and broke into pieces twice, and it was pretty unreliable. (Worth the effort though!)
While testing, I started to develop the hunch that the machine was more likely to fail due to vibrations causing something to go early or due to the balls not staying in their holding cells than it was to fail due to any of the actual tricks not working. I was curious, so I investigated. Here's the breakdown:
168 machine fails in total
-76 fails where the camera doesn't shift focus properly at the beginning, or I accidentally tap the cue ball on one of the "practice" shots before shooting for real (not included in the final fail count)
-23 fails where I mess up the initial pool shot to start the machine
-17 reset fails
-41 holding cell escapes
-19 early vibration triggers
-68 "actual" fails
Turns out I was just about right; 41+19=60 holding cell or vibration fails vs. 65 "actual" fails. And in the process of figuring this out, I did an entire fail analysis, which you can find here: docs.google.com/spreadsheets/d/1Q0K1WO62hOr3B3udgDt0Zu_6lvV3gGt_xVtrlmtsrIE/edit?usp=sharing
MUSIC:
Dalar Coin - Tokens
youtu.be/pMysj7KTL2A
Listen: lnk.to/dalarcointokens
Follow Dalar Coin:
YouTube: youtube.com/channel/UCILQdON2CA10gpdEnFN5nfg
SoundCloud: soundcloud.com/dalarcoin-official
Instagram: instagram.com/dalarcoinofficial
Want to hang out with other chain reaction artists and enthusiasts? Join the official Domino & Machine Community Discord server! discord.gg/9x8trKhS8K
I am also interested in commissioned work, such as live events, commercials, or product placements. Contact me via e-mail at jackofallspades98@gmail.com if you have any questions.






![Dominoes vs. Machines: Round IV (w/ @101gabed)
Dominoes vs. Machines is back! This year Im going up against @101gabed in a battle to determine which is better: Dominoes? Or Machines?
Support me on Patreon! https://www.patreon.com/jackofallspades98
LINKS:
one oh one: https://www.youtube.com/101gabed
Watch Rounds I - III! http://www.youtube.com/playlist?list=PLJc_biUk0i74UcS7_WMgibJ_tS6YncftP
CLIP STATS:
Time taken to build: I built one clip (the second one on the old table) back in August, but the rest were built since the end of September
Number of fails: 96 total, which averages out to about 11 fails per clip. Pretty good if you ask me.
Favorite tricks: Track swinging underneath pong shot, track attached to spinning chain, and speed-changing piston
Most failed tricks: Rotating ball lift (32 fails), track swinging underneath pong shot (17 fails)
Most frustrating trick: Rotating ball lift
Predicted fan favorite: Track attached to spinning chain
Dominoes vs. Machines is my favorite series that I do, and I always put a ton of work into each annual episode. I can definitely say that this years episode is the best Dominoes vs. Machines yet! There are quite a few clips that I made for this that I would say are among my best screenlink clips Ive ever made.
This was also the first video I made (almost) completely in my new building space in my college dorm. As you can see, I have almost all of my normal materials here, so I wasnt limited at all by what I was able to build with. I was also happy that the constraints of the space have not limited my creativity, or my ability to keep creating basically any idea I have.
One interesting note about the clips I made this year: None of them had a very large amount of fails. In fact, the most fails I had on a clip was 32, which is pretty good, but the second-most was only 17. So Im not sure how, but all of these clips were decently reliable, as far as typical screenlink clips go. I even had a one-take wonder on one of them!
#DominoesVsMachines
MUSIC:
Waysons- Running [NCS Release]
https://youtu.be/Y5TnYaZ31b0
Follow Waysons:
SoundCloud: http://soundcloud.com/waysons
Facebook: http://facebook.com/waysonsofficial
Twitter: http://twitter.com/waysonsofficial
Instagram: http://instagram.com/waysons
Want to hang out with other chain reaction artists and enthusiasts? Join the official Domino & Machine Community Discord server! https://discord.gg/NRj5NwU
I am also interested in commissioned work, such as live events commercials, or product placements. Contact me via e-mail at jackofallspades98@gmail.com if you have any questions. Dominoes vs. Machines: Round IV (w/ @101gabed)](https://i.ytimg.com/vi/LMBIOcyh79U/mqdefault.jpg)

![The jacksfilms Machine
The jacksfilms Machine is finally here! jacksfilms is one of my very favorite YouTubers, so I thought it would be perfect to make a machine as a tribute for him. All in all, I think this machine is one of my best (if not the best), but I know for a fact it is the most complicated.
Support me on Patreon! https://www.patreon.com/jackofallspades98
LINKS:
jacksfilms Twitter: https://twitter.com/jacksfilms
jacksfilms Facebook Fan Page: https://www.facebook.com/jacksfilmsfa...
jacksfilms YouTube Channel: https://www.youtube.com/user/jacksfilms
My Twitter: https://twitter.com/joas98Machines
I actually managed to include TWO quadruple use elements (the Knex box with the tracks and the sliding track). Not only did I include them, but they also run in parallel with each other, as the sliding track lines up with a track in the Knex structure twice.
The hardest part of this machine was actually the stylus at the very end. Turns out, you actually need to supply an electrical current to the stylus to make it work. That is why there is a wire sticking out the top! Even with this, the trick was still extremely unreliable. On two occasions, the machine actually made it all the way to the end, working perfectly except for the stylus. So be warned, if you want to make a machine that presses a button on an iPad or iPhone, you might want to reconsider. :)
Music: Codeko - Crest [NCS Release]
https://www.youtube.com/watch?v=q1jqa...
Follow Codeko:
http://soundcloud.com/codeko
https://www.facebook.com/codekomusic
http://www.youtube.com/figuremusic
Upcoming Videos:
1) Dominoes vs. Machines: Round II (w/[SECRET])
Subscribe for more machines, screenlinks, collaborations, and more! I upload whenever I get around to making a video. I try to upload every other month or so.
I am also interested in commissioned work, such as live events, commercials, or product placements. Contact me via e-mail at jackofallspades98@gmail.com if you have any questions. The jacksfilms Machine](https://i.ytimg.com/vi/MPYxSD8lZVc/mqdefault.jpg)

