[6] Lets Make a Godot Space Shooter: Animating the Player @CodeNMore
[6] Lets Make a Godot Space Shooter: Animating the Player  @CodeNMore
Uploaded July 2020 | Updated September 2026, 4 days ago
Today we animate the player based on the direction of movement. Let’s Make a Godot Space Shooter together - a series covering basic Godot concepts and workflows to create a full PC, mobile, and controller-supported game!

See my website (source code link available per-episode!): codenmore.github.io
Follow me on Twitter - @CodeNMore - twitter.com/CodeNMore

Teaching to understand all subjects to the fullest extent!

Thumbnail: Godot Logo (C) Andrea Calabró Distributed under the terms of the Creative Commons Attribution License version 3.0 (CC-BY 3.0). creativecommons.org/licenses/by/3.0/legalcode.
[6] Lets Make a Godot Space Shooter: Animating the PlayerIntro to Web Development - 9 - Table Basics!4 - Threads & Game Loop - New Beginner 2D Game Programming24 - Camera Limits - New Beginner 2D Game Programming10 - Game Loop Timer - New Beginner 2D Game ProgrammingIntro to Web Development - 1 - Introduction[10] Lets Make a Godot Space Shooter: Remote Tree & Bullet RemovalGodot Basics: Creating & Running a Project32 - Item Drops - New Beginner 2D Game Programming28 - Render Order - New Beginner 2D Game ProgrammingGodot Basics: Vectors
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[6] Let's Make a Godot Space Shooter: Animating the Player

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