5 YEARS of Game Development | From no Programming Knowledge to this @GamesWithGabe
5 YEARS of Game Development | From no Programming Knowledge to this  @GamesWithGabe
Uploaded September 2020 | Updated September 2026, 3 weeks ago
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In this episode I explore several projects that I have created over the past 5 years. I started programming around 5 years ago in high school in JavaScript, and throughout those years I have pushed myself to learn as much as I could about how programming works, and especially how game development works. This video chronicles some of my progress over those years and gives a very broad overview of what you can accomplish with some hard work and dedication.

0:00 Intro
1:48 Alien Armada
2:58 Impossible Game
5:17 Laser Defender
7:36 Poker
10:25 Flipping Gravity
12:42 Tradecraft (Minecraft Clone)
16:03 Dymond (A Programming Language I Made)
22:40 Outro

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Website: ambrosiogabe.github.io
Github: github.com/ambrosiogabe

Here are some books I recommend if you want to learn about game engine development more thoroughly. I do not profit off any of these sales, these are just some books that have helped me out :)

My Recommended Game Engine Books:
Game Engine Architecture: gameenginebook.com
Game Physics Cookbook (Read this before the next physics book): amazon.com/Game-Physics-Cookbook-Gabor-Szauer/dp/1787123669
Game Physics (Ian Millington): amazon.com/Game-Physics-Engine-Development-Commercial-Grade/dp/0123819768
Game Programming Patterns (Free): gameprogrammingpatterns.com

My Recommended Beginning Game Programming Books:
JavaScript Game Design: apress.com/gp/book/9781430247166

My Recommended Java Books:
Data Structures/Algorithms: amazon.com/Data-Structures-Algorithms-Java-6th-ebook/dp/B00JDRQF8C
LWJGL (Free, but I haven't read this thoroughly): lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content

Outro Music: bensound.com/royalty-free-music
5 YEARS of Game Development | From no Programming Knowledge to thisHow to Debug OpenGL Programs? (Non-zero exit code status, uh oh) | Game Engine Concepts #2How to Raycast Against a Box (OBB) | Coding a 2D Physics Engine in Java #9Adding an Engine Runtime (Play/Stop Buttons) | Coding a 2D Game Engine in Java #39ImGui Docking in Java LWJGL | Coding a 2D Game Engine in Java #28Why C++ Scares the Crap Out of MeFor Loops | Python For Absolute Beginners #6The Component Pattern | Coding Geometry Dash in Java #4Serialization | Coding Geometry Dash in Java #14ImGui Fonts and Scene Integration | Coding a 2D Game Engine in Java #18How OpenGL Graphics Programming Works | Coding a 2D Game Engine in Java #4Adding Multiplayer, Colored Lights, and More | Coding Minecraft Devlog #2
GamesWithGabe |

5 YEARS of Game Development | From no Programming Knowledge to this

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