3ds Max + Forest Pack Video 1: Create Realistic 3d Environments (Course Overview) 1/4 @Learn-archViz
3ds Max + Forest Pack Video 1: Create Realistic 3d Environments (Course Overview) 1/4  @Learn-archViz
Uploaded April 2020 | Updated September 2026, 9 hours ago
This is the first video in a new playlist which previews my full course, 3ds Max + Forest Pack

To Continue Watching This Course, You Can Go HERE: bit.ly/2S5aWyd
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Here is some of the course description for the full course:
COURSE OVERVIEW
Photorealism is often hard to achieve because the amount of the amount of detail you need to add to your scene in order to achieve it. It doesn't have to be this way, though. With the proper professional tools, it is relatively fast and easy to add enormous amount of photorealistic details to your 3ds Max scene. In this course, we will explore those tools, including:

V-Ray
Forest Pack PRO
Quixel Suite (Megascans, Bridge and Mixer)
Students will use these tools specifically to quickly create a 3d environment that is fully photorealistic, complete with photoscanned models, scatters, photoscanned materials, professional models and atmospherics. Students will also go over a professional post-processing workflow for environment scenes.

Below is a basic outline of what to expect:

Basic modeling of terrain in 3ds Max
Forest Pack PRO - all the settings you need to know to have complete control over your scene
Quixel Bridge - use Bridge to quickly and seamlessly import photoscanned content into your scene
Importing professionally made models into your scene to add realism (i.e. Evermotion models)
Quixel Mixer (coming soon) - Use Mixer to create photorealistic materials for your environment scene with photoscanned content
Atmospherics with both 3ds Max and V-Ray techniques
V-Ray Render Settings
Professional post-processing in Photoshop - add more atmosphere with V-Ray Zdepth channel, use Camera Raw filter, etc.
3ds Max + Forest Pack Video 1: Create Realistic 3d Environments (Course Overview) 1/4ArchiMentors: A Career in Architectural Visualization (Arch Viz) part 23ds Max Snow: Add Snow To Any Scene Using 3ds Max Tools3ds Max + V-Ray Next: V-Ray Dome Light & HDRI Workflow3ds Max to Unreal Engine 4: Preparing Models - Checking Normals OrientationUsing HDRI Dome Lights With VRay For 3ds Max | Quickly Change LightingSketchUp + Photoshop: Digital Watercolor Arch Viz Renderings   ReflectionsV-Ray Two Sided Material: Create Translucent Lamp Shades, Leaves, Etc.Depth of Field With 3ds Max Physical Camera TutorialTwinmotion for Arch Viz: Custom Materials and PBR WorkflowChaos Vantage 2.2 Released! | You Need This in Your Workflow!Virtual Reality Arch Viz Scene Tested in UE4 With HTC Vive
Adam Z - Learn Archviz |

3ds Max + Forest Pack Video 1: Create Realistic 3d Environments (Course Overview) 1/4

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