SketchUp + Photoshop: Digital Watercolor Arch Viz Renderings   Reflections @Learn-archViz
SketchUp + Photoshop: Digital Watercolor Arch Viz Renderings   Reflections  @Learn-archViz
Uploaded October 2019 | Updated September 2026, 6 hours ago
FULL COURSE: bit.ly/2po6ijU
Get other models and courses HERE: bit.ly/31L1sjO
Download My Free Furniture Model Collection | bit.ly/3r89a05
All Pro courses | pro-courses.learnarchviz.com
Follow me on IG | instagram.com/learnarchviz
Learn Arch Viz Forum | arch-viz-forum.learnarchviz.com
Udemy | udemy.com/user/adamzollinger2
Download "Insiders Guide: Becoming and Arch Viz Professional" | learnarchviz.com/courses-landing-page

This is one lecture from a larger course, all about creating digital watercolor using a SketchUp to Photoshop workflow. What you will see in this video is a technique for adding reflections to your scene, specifically a wet street look, using just Photoshop techniques. In the overall course, which you can get by following the link above, you can see the complete workflow, download the SketchUp model, get tons of tips and tricks for rendering your SketchUp models, tons of techniques for traditional illustration techniques in Photoshop, and overall strategies for getting an NPR (non-photorealistic) look to your arch viz work. Photoshop can be quite good at creating quick, traditional looking architectural illustrations if you know the right techniques. Check this one out, learn something, and if you want to know more, go for the full course above.

**This is a good approach to rendering your SketchUp models with no additional plugins needed. It is also a great way to enhance your Photoshop post-processing and illustration skills overall.

This course is brought to you from Scott Baumberger, in partnership with learnArchViz.com. You can learn more about Scott, his work and his techniques here: bit.ly/2OYkREY

Software used:
SketchUp
Photoshop
SketchUp + Photoshop: Digital Watercolor Arch Viz Renderings   ReflectionsV-Ray Two Sided Material: Create Translucent Lamp Shades, Leaves, Etc.Depth of Field With 3ds Max Physical Camera TutorialTwinmotion for Arch Viz: Custom Materials and PBR WorkflowChaos Vantage 2.2 Released! | You Need This in Your Workflow!Virtual Reality Arch Viz Scene Tested in UE4 With HTC ViveVRay Camera in 3ds Max  | Basic Setup and Essential Settings | Camera Navigation😍 Creating a Cool and Engaging Thumbnail of My 3d Hogwarts Clay ModelPoly Modeling in 3ds Max: Basic To Advanced (including furniture modeling tutorials)UE5 News | Exploring the Stunning Habitat 67 With Unreal Engine | + New Megascans Trees!Matinee Tutorial: Real Time Animations With Unreal Engine Matinee3ds Max: Physical Camera Settings
Adam Z - Learn Archviz |

SketchUp + Photoshop: Digital Watercolor Arch Viz Renderings -- Reflections

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER