360 Render Hangouts #2  Refining Animation for 360 @offworldlive
360 Render Hangouts #2  Refining Animation for 360  @offworldlive
Uploaded June 2025 | Updated September 2026, 5 hours ago
Here we will discuss refining your sequencing and camera settings to get the best render out of a level such as this Dark Ruins Megascans sample.

We are excited to share the features and capabilities of our new 360 camera, try it for free by downloading from our website: https://offworld.live/resources/download-center

Links discussed in this video
Dometools, preview software:
github.com/prefrontalcortex/DomeTools/releases/tag/release%2F1.1.1-Applab-Release

NDI for Meta Quest:
meta.com/en-gb/experiences/vrndi-untethered/6966949150022496/?srsltid=AfmBOoqMfILrvyRxciKiF7DMy1kHBGyDcLqNh1MMpLpXGtvATJY-4QVr

Useful tips for VR cinematic film making from Meta Quest:
creator.oculus.com/getting-started/?locale=en_GB

This tutorial was followed by a Discussion in our Discord channel, where we host our weekly hangouts. These sessions are an open space where anyone can discuss the interesting topics and challenges surrounding 360 renders in Unreal Engine. The are hosted in our Discord every Wednesday in our #Wednesday Drop-ins voice channel:
/ discord

Join our weekly session to:
Learn new workflows using the OWL Toolkit
Ask questions about specific features and workflows

Each week we do a short demonstration of a specific workflow followed by open Q&A.

Topics will include:
360 Rendering Pipeline tips,
Colour Workflows,
Stereo 360 Rendering,
Output types,
Ultra High Res Renders,
Post Production,
Headset and Dome Preview techniques,
Real Time Previz workflows,
360 Cam capabilities
360 Render Hangouts #2  Refining Animation for 360How to Switch between Composure Compositions via Blueprints | VIRTUAL PRODUCTIONHow to Composite your Media and a CG Background in Unreal Engine Composure: Beginners GuideInteraction Particles and Chaos Physics, Unreal Engine immersive renders | OWL 360 Hangouts #16Required Software: How to Build a VTuber Avatar in Unreal Engine from Scratch! BOWTI VTUBER TUTORIALUsing a Blueprint to push Niagara Particles | OWL 360 Hangouts #15How to use portrait mode video input and output with composure: VIRTUAL PRODUCTION Q+A LIVESTREAMSComposure Setup from scratch: VIRTUAL PRODUCTION Q+A LIVESTREAMHow to make a VTuber Stream in Unreal Engine from Scratch! | BOWTI VTUBER TUTORIALA Free, Open Source Project for Learning Virtual Production in Unreal EngineHow to output a Stereoscopic 360 Degree projection from Unreal EngineEditing the 360 Camera Blueprint to create advanced features | OWL 360 Hangouts #37
OFF WORLD LIVE |

360 Render Hangouts #2 Refining Animation for 360

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