Uploaded December 2023 | Updated September 2026, 3 hours ago
Updated Run: youtu.be/x08CImRqLQY
🛑More Information below🛑
*Aura Setup in Campaign*
During the Campaign use Haste, Herald of Agony and War Banner until you get the Charisma Passive Notable. With Charisma and enough Poison Chance you switch to Haste, Grace and War Banner.
*Aura Setup in Maps*
Once you lack damage in Maps switch from Haste to Malevolence. War Banner does not provide a lot of value with its stats but the Arenaline we get from placing the War Banner gives us about 30% more Damage. This is needed to kill Maps Bosses fast so we don't end up depleting our Life Flask Charges. Make sure to have used Withering Step twice before you place your Banner to get enough value out of the Arenaline Buff.
*Pantheon*
Brine King (Major) and Ryslatha (Minor). Use Ryslatha to get more Life Flask Charges sustain as in the current patch you will run out of Life Flask Charges too fast if you do not have enough sustain.
*Path of Building*
I didn't remember to do Uber Lab and forgot to roll my flasks.
pobb.in/QgjwxQlYtI2S
(Mapping)
pobb.in/MeCrOwcITmzT
(Against Exarch)
0:00 - Intro
2:06:09 - A5 Kitava Encounter
4:06:23 - A10 Kitava Encounter, Mapping
8:29:10 - Eater of Worlds
8:36:00 - Searing Exarch
Updated Run: youtu.be/x08CImRqLQY
🛑More Information below🛑
*Aura Setup in Campaign*
During the Campaign use Haste, Herald of Agony and War Banner until you get the Charisma Passive Notable. With Charisma and enough Poison Chance you switch to Haste, Grace and War Banner.
*Aura Setup in Maps*
Once you lack damage in Maps switch from Haste to Malevolence. War Banner does not provide a lot of value with its stats but the Arenaline we get from placing the War Banner gives us about 30% more Damage. This is needed to kill Maps Bosses fast so we don't end up depleting our Life Flask Charges. Make sure to have used Withering Step twice before you place your Banner to get enough value out of the Arenaline Buff.
*Pantheon*
Brine King (Major) and Ryslatha (Minor). Use Ryslatha to get more Life Flask Charges sustain as in the current patch you will run out of Life Flask Charges too fast if you do not have enough sustain.
*Path of Building*
I didn't remember to do Uber Lab and forgot to roll my flasks.
pobb.in/QgjwxQlYtI2S
(Mapping)
pobb.in/MeCrOwcITmzT
(Against Exarch)
0:00 - Intro
2:06:09 - A5 Kitava Encounter
4:06:23 - A10 Kitava Encounter, Mapping
8:29:10 - Eater of Worlds
8:36:00 - Searing Exarch


![Poisonous Concoction of Bouncing Exarch & Eater Leaguestart Run
Path of Building
https://pobb.in/GhxMkCPPdPln
(Passive Tree adjusted)
*Act 1 Regex*
g-g-r|g-[gr]-g|r-g-g|Runn|rint
*Act 1 Gems*
Caustic Arrow - Mirage Archer - Void Manipulation
Shrapnel Ballista - Chance to Poison
Frostblink
Poisonous Concoction - Volley - Void Manipulation
Shield Charge - Faster Attacks - Momentum
Withering Step
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00 - Intro
03:56:02 - Mapping Starts
05:35:24 - Mostly Red Maps
06:55:33 - Eater
07:00:30 - Exarch Poisonous Concoction of Bouncing Exarch & Eater Leaguestart Run](https://i.ytimg.com/vi/cRn79k3QX4E/mqdefault.jpg)
![Spark Sorceress Acts 1-3 | Leveling Walkthrough [Patch 0.1]
Path of Exile 2 Sorceress Stormweaver Leveling Build Guide
*Support Gems*
Spark - Unleash/Controlled Destruction - Pierce
Once you have Branching Bolts
Spark - Unleash - Controlled Destruction - Faster Casting/Considered Casting (Tier 2 Support)
If you struggle with Mana use Inspiration as a 3rd Support.
Orb of Storms - Execute - Rising Tempest - (Considered Casting)
Flame Wall - Spell Cascade - Persistence
Conductivity - Heightened Curse
Mana Tempest - Premeditation
Skill Gem upgrade order is Spark - Orb of Storms/Flame Wall - Conductivity - Mana Tempest
*Spirit Gems*
Raging Spirits (for a little bit of extra damage early on)
or Grim Feast (sustain while clearing zones).
You can use Grim Feast supported with Clarity and Herbalism and drop Raging Spirit after the second Spirit Quest.
*Gear Progression*
Look for +Levels to Lightning Spell Gems or Spell Skills Gem at the Vendor. +Levels to Gems will provide flat damage. %increased Damage is important too but I would prioritise additional Levels to Gems over that. I had +2 to Spells in Act 1 and it was good enough for me for the rest of the run. You can also get +Levels to Spell Skills on Shields (Focus), Wands, Staffs and Amulet in the Normal Campaign.
Additional Gem Levels will increase the base Mana Cost significantly. You might have to use Inspiration as a Support Gem. Make sure to upgrade your Mana Flask regularly so that isnt necessary. Also, check the vendor for Movement Speed Suffix on Boots.
For Act 1 you want Cold Resistance. I only had 10% which made the fight quite a bit harder. You definitely want to opt for more. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. The Act 3 Boss will cause all 3 Elemental Damage types.
In the first zone of Act 3 you can get a Lesser Jewelers Orb from the Orok Campfire.
*Passive Tree*
https://imgur.com/a/YQVZLul
First pathing route is to Branching Bolts so you can drop Pierce and then you go towards increased Arcane Surge Effect and Elemental Damage.
First Stormweaver Ascendancy Point is Arcane Surge.
0:00 - Intro
1:19:51 - Act 1 Boss
2:39:53 - Trial of Sekhema
3:41:47 - Act 2 Boss
6:08:58 - Act 3 Boss
https://www.twitch.tv/tuadh Spark Sorceress Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/d67yqImcgEw/mqdefault.jpg)




![Archmage Volatile Dead Exarch/Eater Leaguestart Full Run
Path of Building
https://pobb.in/YJbVmW9LwyP6
Act 1 Regex (Searchfilter)
g-g-r|g-r-g|r-g-g|b-b-g|b-[bg]-b|g-b-b|Runn|rint|me Sh
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
00:34:25 - Volatile Dead Switch
04:13:06 - Archmage Switch
04:21:49 - Maps
08:05:47 - Eater
08:12:02 - Exarch Archmage Volatile Dead Exarch/Eater Leaguestart Full Run](https://i.ytimg.com/vi/eCC7lYThlHc/mqdefault.jpg)

![Poison Ranger Acts 1-3 | Leveling Walkthrough [Patch 0.1]
Path of Exile 2 Ranger Pathfinder Leveling Build Guide
*Skill and Support Gems*
Poisonburst Arrow - Concentrated Effect - Comorbidity (remove after you get Gas Arrow)
Contagion - Unleash (remove after you get Gas Arrow)
Vine Arrow
Barrage - Premeditation
Gas Arrow - Concentrated Effect - Comorbidity - Magnified Effect
Rain of Arrow - Withering Touch - Martial Tempo (Cultist Bow required)
I put Rain of Arrows on the second weapon set where I also have the Cultist Bow (it has base flat chaos damage). Withering Touch will only apply Wither Stacks with Chaos Damage and we would only get Chaos Infusion with a Tier 3 Uncut Support Gem therefore a Cultist Bow is required. Rain of Arrow hits many times per attack which is why its chosen for applying Wither.
Keep a Level 7 Skill Gem in case you get enough Intelligence for the Despair Curse. 52 Intelligence is required for that Curse and it will improve your damage by quite a bit.
Despair - Heightened Curse
I used Scattershot for a couple levels with Gas Arrow before I had a Dualstring Bow. That wasnt necessary. Use the above mentioned setup.
*Spirit Gems*
Withering Presence (level 4) - Persistence
Wind Dancer
For Withering Presence Level 4 you will need 25 Intelligence. Some Intelligence on gear and a little bit on the Passive Tree is required. Its not absolutely necessary to have this. If you dont want to use Withering Presence you can go for Wind Dancer instead.
*Gear Progression*
New bow bases are available at Level 5, 11, 16, 22, 28, 33 and 39 at the vendor. Make sure you upgrade at every tier if your current weapon doesnt have great stats.
33 Cultist Base is needed on the weapon swap. You are looking for %inc. Physical Damage and flat Physical Damage, additional Levels to Projectile Skills on your bow. If you roll a decent bow I would use Blacksmith Whetstones, Artificers Orbs and Iron Runes on it. A good bow helps a lot and I only had a decent one at 39. The DPS difference was very noticeable. Only Physical Damage and Chaos Damage will contribute to poison damage (normally).
You can roll Physical Damage on your Quiver, Bow, Rings and Gloves. Additional Levels to Projectile Skills on Quiver and Bow is helpful too. Quiver can also roll increased Damage with Bow Skills which will help.
*Passive Tree
https://imgur.com/a/IkoUwyV
Path towards Stacking Toxins and then Leeching Toxins.
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types, but I would prioritise getting high Lightning Resistance. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
Streaming some of the runs on.
https://www.twitch.tv/tuadh
0:00 - Intro
01:18:11 - Act 1 Boss (again)
02:12:08 - Adding Gas Arrow
02:54:43 - Act 2 Boss
03:11:16 - Ascendancy Boss
03:53:02 - Adding RoA + Cultist Bow (Wither Setup)
04:49:17 - Act 3 Boss Poison Ranger Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/ebCbMj35ZnY/mqdefault.jpg)