Uploaded July 2026 | Updated September 2026, 14 minutes ago
Build Link
pobb.in/Z1Jn-f741K7J
Act 1 Regex (Searchfilter)
b-b-b|g-g-r|g-r-g|r-g-g|g-r|r-g|Runn|rint
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
01:36:11 - Ignite Penance Brand
03:53:30 - Maps
06:03:12 - Eater
06:07:10 - Exarch
---
Build Link
pobb.in/Z1Jn-f741K7J
Act 1 Regex (Searchfilter)
b-b-b|g-g-r|g-r-g|r-g-g|g-r|r-g|Runn|rint
Streaming sometimes on
twitch.tv/tuadh
---
00:00:00 - Intro
01:36:11 - Ignite Penance Brand
03:53:30 - Maps
06:03:12 - Eater
06:07:10 - Exarch
---

![Poisonous Concoction of Bouncing Exarch & Eater Leaguestart Run
Path of Building
https://pobb.in/GhxMkCPPdPln
(Passive Tree adjusted)
*Act 1 Regex*
g-g-r|g-[gr]-g|r-g-g|Runn|rint
*Act 1 Gems*
Caustic Arrow - Mirage Archer - Void Manipulation
Shrapnel Ballista - Chance to Poison
Frostblink
Poisonous Concoction - Volley - Void Manipulation
Shield Charge - Faster Attacks - Momentum
Withering Step
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00 - Intro
03:56:02 - Mapping Starts
05:35:24 - Mostly Red Maps
06:55:33 - Eater
07:00:30 - Exarch Poisonous Concoction of Bouncing Exarch & Eater Leaguestart Run](https://i.ytimg.com/vi/cRn79k3QX4E/mqdefault.jpg)
![Spark Sorceress Acts 1-3 | Leveling Walkthrough [Patch 0.1]
Path of Exile 2 Sorceress Stormweaver Leveling Build Guide
*Support Gems*
Spark - Unleash/Controlled Destruction - Pierce
Once you have Branching Bolts
Spark - Unleash - Controlled Destruction - Faster Casting/Considered Casting (Tier 2 Support)
If you struggle with Mana use Inspiration as a 3rd Support.
Orb of Storms - Execute - Rising Tempest - (Considered Casting)
Flame Wall - Spell Cascade - Persistence
Conductivity - Heightened Curse
Mana Tempest - Premeditation
Skill Gem upgrade order is Spark - Orb of Storms/Flame Wall - Conductivity - Mana Tempest
*Spirit Gems*
Raging Spirits (for a little bit of extra damage early on)
or Grim Feast (sustain while clearing zones).
You can use Grim Feast supported with Clarity and Herbalism and drop Raging Spirit after the second Spirit Quest.
*Gear Progression*
Look for +Levels to Lightning Spell Gems or Spell Skills Gem at the Vendor. +Levels to Gems will provide flat damage. %increased Damage is important too but I would prioritise additional Levels to Gems over that. I had +2 to Spells in Act 1 and it was good enough for me for the rest of the run. You can also get +Levels to Spell Skills on Shields (Focus), Wands, Staffs and Amulet in the Normal Campaign.
Additional Gem Levels will increase the base Mana Cost significantly. You might have to use Inspiration as a Support Gem. Make sure to upgrade your Mana Flask regularly so that isnt necessary. Also, check the vendor for Movement Speed Suffix on Boots.
For Act 1 you want Cold Resistance. I only had 10% which made the fight quite a bit harder. You definitely want to opt for more. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. The Act 3 Boss will cause all 3 Elemental Damage types.
In the first zone of Act 3 you can get a Lesser Jewelers Orb from the Orok Campfire.
*Passive Tree*
https://imgur.com/a/YQVZLul
First pathing route is to Branching Bolts so you can drop Pierce and then you go towards increased Arcane Surge Effect and Elemental Damage.
First Stormweaver Ascendancy Point is Arcane Surge.
0:00 - Intro
1:19:51 - Act 1 Boss
2:39:53 - Trial of Sekhema
3:41:47 - Act 2 Boss
6:08:58 - Act 3 Boss
https://www.twitch.tv/tuadh Spark Sorceress Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/d67yqImcgEw/mqdefault.jpg)




![Archmage Volatile Dead Exarch/Eater Leaguestart Full Run
Path of Building
https://pobb.in/YJbVmW9LwyP6
Act 1 Regex (Searchfilter)
g-g-r|g-r-g|r-g-g|b-b-g|b-[bg]-b|g-b-b|Runn|rint|me Sh
Streaming sometimes on
https://www.twitch.tv/tuadh
00:00:00 - Intro
00:34:25 - Volatile Dead Switch
04:13:06 - Archmage Switch
04:21:49 - Maps
08:05:47 - Eater
08:12:02 - Exarch Archmage Volatile Dead Exarch/Eater Leaguestart Full Run](https://i.ytimg.com/vi/eCC7lYThlHc/mqdefault.jpg)

![Poison Ranger Acts 1-3 | Leveling Walkthrough [Patch 0.1]
Path of Exile 2 Ranger Pathfinder Leveling Build Guide
*Skill and Support Gems*
Poisonburst Arrow - Concentrated Effect - Comorbidity (remove after you get Gas Arrow)
Contagion - Unleash (remove after you get Gas Arrow)
Vine Arrow
Barrage - Premeditation
Gas Arrow - Concentrated Effect - Comorbidity - Magnified Effect
Rain of Arrow - Withering Touch - Martial Tempo (Cultist Bow required)
I put Rain of Arrows on the second weapon set where I also have the Cultist Bow (it has base flat chaos damage). Withering Touch will only apply Wither Stacks with Chaos Damage and we would only get Chaos Infusion with a Tier 3 Uncut Support Gem therefore a Cultist Bow is required. Rain of Arrow hits many times per attack which is why its chosen for applying Wither.
Keep a Level 7 Skill Gem in case you get enough Intelligence for the Despair Curse. 52 Intelligence is required for that Curse and it will improve your damage by quite a bit.
Despair - Heightened Curse
I used Scattershot for a couple levels with Gas Arrow before I had a Dualstring Bow. That wasnt necessary. Use the above mentioned setup.
*Spirit Gems*
Withering Presence (level 4) - Persistence
Wind Dancer
For Withering Presence Level 4 you will need 25 Intelligence. Some Intelligence on gear and a little bit on the Passive Tree is required. Its not absolutely necessary to have this. If you dont want to use Withering Presence you can go for Wind Dancer instead.
*Gear Progression*
New bow bases are available at Level 5, 11, 16, 22, 28, 33 and 39 at the vendor. Make sure you upgrade at every tier if your current weapon doesnt have great stats.
33 Cultist Base is needed on the weapon swap. You are looking for %inc. Physical Damage and flat Physical Damage, additional Levels to Projectile Skills on your bow. If you roll a decent bow I would use Blacksmith Whetstones, Artificers Orbs and Iron Runes on it. A good bow helps a lot and I only had a decent one at 39. The DPS difference was very noticeable. Only Physical Damage and Chaos Damage will contribute to poison damage (normally).
You can roll Physical Damage on your Quiver, Bow, Rings and Gloves. Additional Levels to Projectile Skills on Quiver and Bow is helpful too. Quiver can also roll increased Damage with Bow Skills which will help.
*Passive Tree
https://imgur.com/a/IkoUwyV
Path towards Stacking Toxins and then Leeching Toxins.
*Resistances*
For Act 1 you want Cold Resistance. In Act 2 you want Lightning Resistance for the final Act 2 Boss. If you do the Elemental Offering (Act 2, Buried Shrines) you can choose a Topaz/Ruby/Sapphire Ring. Vendors can also sell Resistance Rings. If you do not have enough Resistance Rings I would consider gambling for one at the Vendor (Risu at Act 2, Alva at Act 3) if you have sufficient Gold. The Act 3 Boss will cause all 3 Elemental Damage types, but I would prioritise getting high Lightning Resistance. You can socket Glacial/Desert/Storm to get 12% Cold/Fire/Lightning Resistance.
Streaming some of the runs on.
https://www.twitch.tv/tuadh
0:00 - Intro
01:18:11 - Act 1 Boss (again)
02:12:08 - Adding Gas Arrow
02:54:43 - Act 2 Boss
03:11:16 - Ascendancy Boss
03:53:02 - Adding RoA + Cultist Bow (Wither Setup)
04:49:17 - Act 3 Boss Poison Ranger Acts 1-3 | Leveling Walkthrough [Patch 0.1]](https://i.ytimg.com/vi/ebCbMj35ZnY/mqdefault.jpg)
![Bleed Sunder | Exarch & Eater Leaguestart Leveling
Path of Building
https://pobb.in/iwOLq-PjlUBd
Act 1 Regex
[gr]-[gr]-[gr]|g-g|nne|rint
*Gems*
Spectral Throw - Chance to Bleed - Volley
Sunder (Act 1) - Chance to Bleed - Momentum
Leap Slam - Faster Attacks - (Momentum)
Sunder (Act 2) - Melee Physical Damage - Cruelty/Chance to Bleed
Sunder (Act 4) - Fist of War - Melee Physical Damage - Cruelty
Once you have Aggravate Bleeding (Ascendancy Notable)
Sunder - Fist of War - Melee Physical Damage - Volatility
Once you have the third Ascendancy Notable (50% Block):
Shield Charge - Faster Attacks - Momentum - Brutality
Aura Gems
Act 1 - Blood and Sand. You can also go Precision if you have a lot of Transmutation Orbs.
Act 2 - Herald of Ash - Blood and Sand - Precision
Act 3 - Pride - Herald of Ash/Precision
Once you have the mana leech nodes & and the mana mastery that gives mana reservation efficiency you can go add Blood and Sand back into the setup.
Once you have Aggravate Bleeding (Ascendancy Notable) I would drop Herald of Ash and Blood and Sand. You can add Herald of Purity now.
With the Champion of the Cause allocated and the mana mastery you can go:
Pride & Determination
Utility Gems
Frostblink/Flame Dash
Intimidating Cry (before you have Aggravate Bleeding)
Blood Rage
Vulnerability
https://www.twitch.tv/tuadh
00:00 - Intro
4:32:58 - Mapping Starts
6:51:10 - Mostly Red Maps
7:31:35 - Eater
7:37:25 - Exarch Bleed Sunder | Exarch & Eater Leaguestart Leveling](https://i.ytimg.com/vi/f226-6xQq_M/mqdefault.jpg)