Uploaded June 2018 | Updated September 2026, 3 weeks ago
Let's Play Pokémon: Trading Card Game (Gameboy Color)
#31: Wake VS Grandmaster Jack
Gentlemanly Jack is the 3rd Grandmaster, and his deck consists of ice-themed water types: Dewgong, Lapras, and of course the legendary Articuno.
SERIES PLAYLIST:
youtube.com/playlist?list=PLUycoBGiV0r-y1wshXaPLAnhR6BBxe-XW
SOCIAL:
twitter.com/helswake
-------------
ABOUT THE GAME:
Pokémon: Trading Card Game (JP:1998 NA:2000) is a digitized version of the crazy popular collection/battle phenomenon of the late 90's. This adaptation creates a familiar game-world where the trainer must battle their way to collecting 8 medals and rising to defeat the Grand Masters... collect 'em all, battle the best, and become the Grand Champion. The game also takes advantage of the Gameboy link-cables to allow friends to duel one another as well as trade cards, generate new cards, and swap deck configurations.
Let's Play Pokémon: Trading Card Game (Gameboy Color)
#31: Wake VS Grandmaster Jack
Gentlemanly Jack is the 3rd Grandmaster, and his deck consists of ice-themed water types: Dewgong, Lapras, and of course the legendary Articuno.
SERIES PLAYLIST:
youtube.com/playlist?list=PLUycoBGiV0r-y1wshXaPLAnhR6BBxe-XW
SOCIAL:
twitter.com/helswake
-------------
ABOUT THE GAME:
Pokémon: Trading Card Game (JP:1998 NA:2000) is a digitized version of the crazy popular collection/battle phenomenon of the late 90's. This adaptation creates a familiar game-world where the trainer must battle their way to collecting 8 medals and rising to defeat the Grand Masters... collect 'em all, battle the best, and become the Grand Champion. The game also takes advantage of the Gameboy link-cables to allow friends to duel one another as well as trade cards, generate new cards, and swap deck configurations.
![#10: Gutter & Black Gulch [ Dark Souls II: Scholar of the First Sin — PC ]
Lets Play Dark Souls II: Scholar of the First Sin (PC)
#10: Gutter & Black Gulch
The last big boy for us to take down rests far below Majula, down the pit and through the Gutter. This place is very much remniscient of a disgusting Blighttown, and much like that place, there is a way to easily skip pretty much the entire thing; Black Gulch is also quite easy to pass through once familiar. The Rotten awaits in his lava-filled arena...
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r8y55B6Cg0IpiAOKfRBOII2
ABOUT THIS SERIES:
This is a casual playthrough where I recreate my favorite old DEX/INT build. The pacing is a bit faster than my usual style; this is not a comprehensive walkthrough, and I will be skipping some items/enemies/sections. I will kill all bosses. I have not played DkS2 since before the release of the third game earlier this year, and in recent months Ive been very engrossed in DkS1; this is my revisitation of DkS2, to once and for all gain a proper perspective on all three games in the series. #10: Gutter & Black Gulch [ Dark Souls II: Scholar of the First Sin — PC ]](https://i.ytimg.com/vi/72FBCbLv1FM/mqdefault.jpg)
![#14: Aldias Keep & Dragon Aerie [ Dark Souls II: Scholar of the First Sin — PC ]
Lets Play Dark Souls II: Scholar of the First Sin (PC)
#14: Aldias Keep & Dragon Aerie
With the Kings Ring in our possession, we can command the great gates of Vendrick to open before us; though there are several options for us now, passage to Aldias Keep lies on the critical path, and so onwards we journey.
In the worn down shack just outside the gloomy keep, we find an old friend... Lucatiel. Indeed she has come far, but it seems that the curse is claiming her; her wits are diminished to the point where she barely recognizes us. With her last breath, she gives us her armor and sword, and asks only one thing: to be remembered. In her honor, I will carry her memory: as a great and honorable knight of Mirrah, and a good friend. Rest in Peace, my dear Lucatiel. You will never be forgotten.
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r8y55B6Cg0IpiAOKfRBOII2
ABOUT THIS SERIES:
This is a casual playthrough where I recreate my favorite old DEX/INT build. The pacing is a bit faster than my usual style; this is not a comprehensive walkthrough, and I will be skipping some items/enemies/sections. I will kill all bosses. I have not played DkS2 since before the release of the third game earlier this year, and in recent months Ive been very engrossed in DkS1; this is my revisitation of DkS2, to once and for all gain a proper perspective on all three games in the series. #14: Aldias Keep & Dragon Aerie [ Dark Souls II: Scholar of the First Sin — PC ]](https://i.ytimg.com/vi/80TvxoEvwII/mqdefault.jpg)
![#04: Amazon | Normal — Baal [Diablo II: Going through Hell]
Diablo II: Going through HELL
( All Classes Solo Hell Difficulty )
Part 4: Amazon | Normal — Baal
An abridged series wherein I complete Hell difficulty with each of the games 7 classes: Amazon, Assassin, Barbarian, Druid, Necromancer, Paladin, and Sorceress. The characters are chosen at random, and each playthrough must use self-found gear only. Played on singleplayer using PlugY.
PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r8FTnrC4tdIzI0L6DO1Ge14 #04: Amazon | Normal — Baal [Diablo II: Going through Hell]](https://i.ytimg.com/vi/897iR7z7PX4/mqdefault.jpg)
![#07: The Hunters Game — [Morrowind: Bloodmoon]
Lets Play The Elder Scrolls III: Morrowind (Bloodmoon)
#07: The Hunters Game
Wakes instincts were right... hes caught in the middle of some demon-gods idea of a party.
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r_7gJx34kue6fRNjyd5-egq
CHARACTER BUILD:
http://i.imgur.com/3Z0ZIp8.png
GAME VERSION:
Steam / Game of the Year Edition (patch 1.6.1820)
(Includes Tribunal & Bloodmoon)
PLUGINS USED:
-Morrowind Patch 1.6.6
-All Official Plugins (Bitter Coast Sounds, AoE Arrows, Helm of Tohan, Master Index, Entertainers, LeFemm Armor, Adamantium Armor, & Siege at Firemoth)
-DB Attack Mod
-Illys Solstheim Rumour Fix
-Charming Ash Vampires
-GreetDistanceReducer
-Morrowind Acoustic Overhaul
-XE Sky Variations
NON-ESP MODS:
-Better Dialogue Font
-Pluginless NoGlow
-Jas Crosshairs
3rd PARTY TOOLS & SETTINGS:
Morrowind Code Patch (2.2 beta)
-All Graphics Changes (except camera)
-All Bug Fixes
-Toggle Sneak
-Swift Casting
-Pickpocket Overhaul
-On-use extra ring slot
-Fortify maximum health
-Scripted music uninterruptible
-Separate axe inventory sounds
-Disable Map Smoothing
-UI Display Quality Fix
-Convenient defaults
-Dont loot on dispose
-Shortcut key improvements
-Unrestrict menu size
-Larger service/chargen menus
-Level-up skills tooltip
-Persuasion Improvement
-Better ingredient and item selector
-Better spell merchants
-Improved inventory filters
-Display More Accurate Item Weight
Morrowind Graphics Extender XE (0.10.0 beta)
-Resolution: 1920x1080 (Windowed / Borderless)
-Menu UI Scale: 1.5
-Horz. FOV: 91.31
-8xAA, 16xAF, Vsync ON
-Shaders: [SSAO HQ, DoF, Underwater, Underwater Int, Sunshafts, Bloom Fine, HDR]
-Custom 3rd Person Camera (25, -120, 0) #07: The Hunters Game — [Morrowind: Bloodmoon]](https://i.ytimg.com/vi/8MmSD1TkM74/mqdefault.jpg)
![#20: Questing in Sentinel — [Daggerfall]
Lets Play The Elder Scrolls II: Daggerfall
#20: Questing in Sentinel
Reny does more work for the Mages Guild and Queen Akorithi.
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r-u7I5Jz4Qh0Wbhu45OOfDg
CHARACTER BUILD:
http://imgur.com/a/JYH62
SOCIAL:
https://twitter.com/helswake
ABOUT THE GAME:
The Elder Scrolls II: Daggerfall
Prepare to experience your new obsession it claims on the box. Yes, but also confusion and frustration. Daggerfall is a first-person dungeon-crawler, second installment of the Elder Scrolls series, and it pioneered some of the elements that would become standard in later titles. It was a highly-ambitious project, and it did some interesting things that were never seen again within the series.
Played using the DaggerfallSetup.exe found on the Unofficial Elder Scrolls Pages:
http://en.uesp.net/wiki/Daggerfall:Files #20: Questing in Sentinel — [Daggerfall]](https://i.ytimg.com/vi/8_sCLbZb-aE/mqdefault.jpg)
![#11: Amazon | Hell — Act 3, p2 [Diablo II: Going through Hell]
Diablo II: Going through HELL
( All Classes Solo Hell Difficulty )
Part 11: Amazon | Hell — Act 3 Travincal & Durance
An abridged series wherein I complete Hell difficulty with each of the games 7 classes: Amazon, Assassin, Barbarian, Druid, Necromancer, Paladin, and Sorceress. The characters are chosen at random, and each playthrough must use self-found gear only. Played on singleplayer using PlugY.
PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r8FTnrC4tdIzI0L6DO1Ge14 #11: Amazon | Hell — Act 3, p2 [Diablo II: Going through Hell]](https://i.ytimg.com/vi/8ymkZzDkH3A/mqdefault.jpg)
![#06: Hostiles of the City — [Morrowind: Tribunal]
Lets Play The Elder Scrolls III: Morrowind (Tribunal)
#06: Hostiles of the City
First we talk with Almalexia about some... things... and then Im off to spend some leisure time wandering about the city, but every rogue and ruffian is coming out of the woodwork.
VIDEO BREAKDOWN:
Start - Audience with Almalexia
05:00 - Gaenor
10:45 - Bazaar Encounters
20:22 - Gettin a Drink
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r85-r4AFYWbR3WjTX98kUoe
CHARACTER BUILD:
http://i.imgur.com/3Z0ZIp8.png
QUESTS ACQUIRED:
- The Bouncer
QUESTS COMPLETED:
- The Natural
- The Summoner
- The Bouncer
GAME VERSION:
Steam / Game of the Year Edition (patch 1.6.1820)
(Includes Tribunal & Bloodmoon)
PLUGINS USED:
-Morrowind Patch 1.6.6
-All Official Plugins (Bitter Coast Sounds, AoE Arrows, Helm of Tohan, Master Index, Entertainers, LeFemm Armor, Adamantium Armor, & Siege at Firemoth)
-DB Attack Mod
-Illys Solstheim Rumour Fix
-Charming Ash Vampires
-GreetDistanceReducer
-Morrowind Acoustic Overhaul
-XE Sky Variations
NON-ESP MODS:
-Better Dialogue Font
-Pluginless NoGlow
-Jas Crosshairs
3rd PARTY TOOLS & SETTINGS:
Morrowind Code Patch (2.2 beta)
-All Graphics Changes (except camera)
-All Bug Fixes
-Toggle Sneak
-Swift Casting
-Pickpocket Overhaul
-On-use extra ring slot
-Fortify maximum health
-Scripted music uninterruptible
-Separate axe inventory sounds
-Disable Map Smoothing
-UI Display Quality Fix
-Convenient defaults
-Dont loot on dispose
-Shortcut key improvements
-Unrestrict menu size
-Larger service/chargen menus
-Level-up skills tooltip
-Persuasion Improvement
-Better ingredient and item selector
-Better spell merchants
-Improved inventory filters
-Display More Accurate Item Weight
Morrowind Graphics Extender XE (0.10.0 beta)
-Resolution: 1920x1080 (Windowed / Borderless)
-Menu UI Scale: 1.5
-Horz. FOV: 91.31
-8xAA, 16xAF, Vsync ON
-Shaders: [SSAO HQ, DoF, Underwater, Underwater Int, Sunshafts, Bloom Fine, HDR]
-Custom 3rd Person Camera (25, -120, 0) #06: Hostiles of the City — [Morrowind: Tribunal]](https://i.ytimg.com/vi/8ynUX4dlb3k/mqdefault.jpg)
![#16: Smoking the Rock Club — [Pokémon TCG]
Lets Play Pokémon: Trading Card Game (Gameboy Color)
#16: Smoking the Rock Club
Rock pokémon have high amounts of hitpoints, but my fire pokémon are designed for high damage.
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r-y1wshXaPLAnhR6BBxe-XW
SOCIAL:
https://twitter.com/helswake
ABOUT THE GAME:
Pokémon: Trading Card Game (JP:1998 NA:2000) is a digitized version of the crazy popular collection/battle phenomenon of the late 90s. This adaptation creates a familiar game-world where the trainer must battle their way to collecting 8 medals and rising to defeat the Grand Masters... collect em all, battle the best, and become the Grand Champion. The game also takes advantage of the Gameboy link-cables to allow friends to duel one another as well as trade cards, generate new cards, and swap deck configurations. #16: Smoking the Rock Club — [Pokémon TCG]](https://i.ytimg.com/vi/91q3AwlPVp0/mqdefault.jpg)
![#11: Errands in Sentinel — [Daggerfall]
Lets Play The Elder Scrolls II: Daggerfall
#11: Errands in Sentinel
Reny follows a letters lead to Prince Lhotun in Castle Sentinel, who claims to have information about King Lysandus.
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r-u7I5Jz4Qh0Wbhu45OOfDg
CHARACTER BUILD:
http://imgur.com/a/JYH62
SOCIAL:
https://twitter.com/helswake
ABOUT THE GAME:
The Elder Scrolls II: Daggerfall
Prepare to experience your new obsession it claims on the box. Yes, but also confusion and frustration. Daggerfall is a first-person dungeon-crawler, second installment of the Elder Scrolls series, and it pioneered some of the elements that would become standard in later titles. It was a highly-ambitious project, and it did some interesting things that were never seen again within the series.
Played using the DaggerfallSetup.exe found on the Unofficial Elder Scrolls Pages:
http://en.uesp.net/wiki/Daggerfall:Files #11: Errands in Sentinel — [Daggerfall]](https://i.ytimg.com/vi/95HkqB3yf-E/mqdefault.jpg)

![#12: Shrine of Amana [ Dark Souls II: Scholar of the First Sin — PC ]
Lets Play Dark Souls II: Scholar of the First Sin (PC)
#12: Shrine of Amana
Ahh, the most hated area of the entire game, or at least it used to be... Shrine of Amana is filled with lots of water to trudge through whilst being pelted by magic spells from mages afar.
I found this area to be easier than it used to be, actually, but its not too difficult either way; a bow and some poison arrows will go a long way towards making your life easier here, especially in the second area.
SERIES PLAYLIST:
https://www.youtube.com/playlist?list=PLUycoBGiV0r8y55B6Cg0IpiAOKfRBOII2
ABOUT THIS SERIES:
This is a casual playthrough where I recreate my favorite old DEX/INT build. The pacing is a bit faster than my usual style; this is not a comprehensive walkthrough, and I will be skipping some items/enemies/sections. I will kill all bosses. I have not played DkS2 since before the release of the third game earlier this year, and in recent months Ive been very engrossed in DkS1; this is my revisitation of DkS2, to once and for all gain a proper perspective on all three games in the series. #12: Shrine of Amana [ Dark Souls II: Scholar of the First Sin — PC ]](https://i.ytimg.com/vi/9HETnUEx0Lk/mqdefault.jpg)