Uploaded April 2012 | Updated September 2026, 27 minutes ago
See video description for info and time shortcuts.
Savestates were used.
Here are some cool and friendly channels you must see:
youtube.com/user/VincentGreece
youtube.com/user/ZEUSDAZ
This is "1942" for the Amstrad CPC released back in 1986 by Elite Systems and developed by Dominic Wood(code) and Mark Cooksey(music).
It's an early conversion of Capcom's coin op and certainly not a very good one i must admit.
The game has 32 levels of repetitive action with mediocre graphics and only in game sound effects.
In some stages enemy planes and bullets are very hard to see because they blend to the background and sometimes when many sprites are on the screen, the fire button seems not to be working!
This longplay it's kind of pointless as the game has no variety either in graphics or enemies but since there was no CPC longplay uploaded i thought it might be useful at least as a reference material.
Thank you for watching and feel free to rate and comment.
03:08 Stage 32
05:39 Stage 31
08:10 Stage 30
10:36 Stage 29
13:00 Stage 28
15:28 Stage 27
18:03 Stage 26
20:26 Stage 25
22:50 Stage 24
25:14 Stage 23
27:52 Stage 22
30:17 Stage 21
32:40 Stage 20
35:03 Stage 19
37:42 Stage 18
40:10 Stage 17
42:37 Stage 16
45:04 Stage 15
47:40 Stage 14
50:18 Stage 13
52:44 Stage 12
55:11 Stage 11
57:44 Stage 10
01:00:00 Stage 9
01:02:32 Stage 8
01:04:59 Stage 7
01:07:35 Stage 6
01:09:59 Stage 5
01:12:25 Stage 4
01:14:54 Stage 3
01:17:28 Stage 2
01:19:52 Stage 1
0110000101101100011001010111100000110111001101100110011101110010
See video description for info and time shortcuts.
Savestates were used.
Here are some cool and friendly channels you must see:
youtube.com/user/VincentGreece
youtube.com/user/ZEUSDAZ
This is "1942" for the Amstrad CPC released back in 1986 by Elite Systems and developed by Dominic Wood(code) and Mark Cooksey(music).
It's an early conversion of Capcom's coin op and certainly not a very good one i must admit.
The game has 32 levels of repetitive action with mediocre graphics and only in game sound effects.
In some stages enemy planes and bullets are very hard to see because they blend to the background and sometimes when many sprites are on the screen, the fire button seems not to be working!
This longplay it's kind of pointless as the game has no variety either in graphics or enemies but since there was no CPC longplay uploaded i thought it might be useful at least as a reference material.
Thank you for watching and feel free to rate and comment.
03:08 Stage 32
05:39 Stage 31
08:10 Stage 30
10:36 Stage 29
13:00 Stage 28
15:28 Stage 27
18:03 Stage 26
20:26 Stage 25
22:50 Stage 24
25:14 Stage 23
27:52 Stage 22
30:17 Stage 21
32:40 Stage 20
35:03 Stage 19
37:42 Stage 18
40:10 Stage 17
42:37 Stage 16
45:04 Stage 15
47:40 Stage 14
50:18 Stage 13
52:44 Stage 12
55:11 Stage 11
57:44 Stage 10
01:00:00 Stage 9
01:02:32 Stage 8
01:04:59 Stage 7
01:07:35 Stage 6
01:09:59 Stage 5
01:12:25 Stage 4
01:14:54 Stage 3
01:17:28 Stage 2
01:19:52 Stage 1
0110000101101100011001010111100000110111001101100110011101110010



![Excalibur - Commodore Amiga Longplay
See video description for info and time shortcuts.
Savestates were used.
Slow down was used.
Check out these channels of my buddies for cool retro videos:
http://www.youtube.com/user/ZEUSDAZ
http://www.youtube.com/user/VincentGreece
Year of release: 1988
Publisher: Kingsoft
Developer: Next Generation [Jens Meggers(code-graphics), Felix Schmidt(music)]
Anyone who paid money to buy this game back then, may consider himself or herself as a fraud victim!
Definitely not recommended.
Thank you for watching and feel free to rate and comment.
02:28 Level 1
03:50 Level 2
05:02 Level 3
06:15 Level 4
07:29 Level 5
09:02 Level 6
10:05 Level 7
11:23 Level 8
12:45 Level 9
14:03 Level 10
15:48 Level 11
0110000101101100011001010111100000110111001101100110011101110010 Excalibur - Commodore Amiga Longplay](https://i.ytimg.com/vi/MUTTwzarDtA/mqdefault.jpg)


![Eliminator - Amiga Game Intro.
A request from my buddy Daz.
Check out his channel (http://www.youtube.com/user/ZEUSDAZ) for cool retro videos. No emulation, just the real stuff!
Eliminator:
Published in 1988 by Hewson
Developed by Linel (Christian Weber[code], Pete Lyon[graphics], John Phillips[music])
Thank you for watching and feel free to rate and comment.
Check out these channels for cool retro videos:
http://www.youtube.com/user/ZEUSDAZ
http://www.youtube.com/user/VincentGreece
0110000101101100011001010111100000110111001101100110011101110010 Eliminator - Amiga Game Intro.](https://i.ytimg.com/vi/OZqoEipRP78/mqdefault.jpg)



