ZXNext Armalyte Progress - First pass at sprite cache - non animating @MikeDailly
ZXNext Armalyte Progress - First pass at sprite cache - non animating  @MikeDailly
Uploaded October 2023 | Updated September 2026, 1 week ago
First working sprite cache pass. sprites are dynamically allocated and uploaded as needed.

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ZXNext Armalyte Progress - First pass at sprite cache - non animatingZX Spectrum Next MOD player - Blood MoneyZX Spectrum Next Wolfenstein 3d demo levelZXNext Armalyte progressDundee to Kenilworth via Edinburgh.Exploding Lemmings on the ZX Spectrum NextZXNext Armalyte Progress - tracking down bugsZXNext Armalyte Progress - Path delay counter fix.#CSpect running on OSX with full 3xAY sound and debugger fully workingRayCasting Engine - with added 3D SpritesWarhawk running on the NVidia Shield.Southampton to Dundee via Blackburn Dashcam Timelapse
Mike Dailly |

ZXNext Armalyte Progress - First pass at sprite cache - non animating

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