@MikeDailly
  @MikeDailly
Mike Dailly | ZX Spectrum Ray Casting Engine update @MikeDailly | Uploaded January 2020 | Updated October 2024, 4 hours ago.
Latest version. have added sprites back in now in full res mode. I've also added a few more sprite types in. Added some visibility culling. Engine is pretty robust now.

Still have to add sprite sorting.

Recorded on the actual machine.
ZX Spectrum Ray Casting Engine updateZX Spectrum Next Lemmings!#CSpect running Warhawk on the SwitchRealtime 2D Shadow ProjectionRemote debugging via Wifi on the ZX Spectrum NextZX Spectrum Next MOD player progressJust dig level with 100 LemmingsZXNext Armalyte Progress - New level test #1ZXNext Armalyte Progress - Colour bullets addedScrollnutter running on CSpect V2.19.0.1 with soundCSpect V0.3ZXNext Armalyte Progress - First pass at sprite cache - non animating

ZX Spectrum Ray Casting Engine update @MikeDailly

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