Uploaded January 2020 | Updated September 2026, 1 week ago
Current state......
I have updated the rendering to use Layer 2 (256x192) instead of the lowres more (128x96). I have added some auto generated rendering code to help speed things up enough to be able to fill 4 times the screen area.
Still some optimisations to do
Recorded on the actual hardware.
Current state......
I have updated the rendering to use Layer 2 (256x192) instead of the lowres more (128x96). I have added some auto generated rendering code to help speed things up enough to be able to fill 4 times the screen area.
Still some optimisations to do
Recorded on the actual hardware.










