Zootopia 2 | Bogo Shot Progression @3DAnimationInternships
Zootopia 2 | Bogo Shot Progression  @3DAnimationInternships
Uploaded March 2026 | Updated September 2026, 2 weeks ago
A breakdown of Bogo shots from Zootopia 2—shared as a look into how animators build performances GENERAL → SPECIFIC (big beats first, then refined details).

This progression includes an early first pass where the animator explores the main beats before dialing in mouth shapes. Bogo’s muzzle design is highly camera-dependent, so the approach focuses on proving the big head turn and staging before refining facial detail.
Feedback and drawover support (as credited in the original caption): @valamador.

You’ll also see the shot at the final animation stage—before tech anim (cloth sim) and final lighting/render.

Credits
🎬 Film: Zootopia 2
👤 Animator: Michael Woodside
🎯 Role: Animator (as credited)
🎞️ Studio: Walt Disney Animation Studios(© Disney)
🔗 Animator Profile : instagram.com/animwoodsy

📧 Contact: 3DAnimationInternships@gmail.com

⚠️Copyright & attribution:
All footage © their respective studios/rights holders and is used for educational commentary and review under fair use where applicable. Individual animator and studio credits are listed above when available. No ownership claimed.

#Zootopia2 #Bogo #ShotProgression #AnimationBreakdown #CharacterAnimation #DisneyAnimation #3DAnimationInternships
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Zootopia 2 | Bogo Shot Progression

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