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Zedek | YM 2612 FM synthesis - Game : Wonderboy in Monsterworld @Zedek | Uploaded 13 years ago | Updated 6 hours ago
EDIT:
Hey!
If you check the comments, you will find some comments about the DAC. Still not sure where there are any DAC (PCM) sounds, I just want to say:
the DAC WAS disabled while I recorded that, as well as the PSG, which is not used AT ALL by those tunes.

The so-called "DAC"-percussion (e.g. in the ISLANDS song, there are these bongos on the left channel and the steel drum-like songs and crashes) is not PCM, just plain FM instruments.
If you disable any other than the 6th channel you will hear it sounds more like a "noise" generator found in many sound chips for game consoles and FM like sounds.

"Real" DAC percussion can be found in SONIC (2,3,Crackers,...), KID CHAMELEON and many other games. If you want to hear a heavy usage of the DAC, check COMBAT CARS! You'll hear the difference between those cute sounds here and the heavy DAC sounds.

The YM3812 (AdLib, SB) also has some percussion shipped with which sound real, but are not
waveform audio...
If you have anything to add, please let me know! Greetings.

Old, previous text:
These songs doesn't use either the DAC nor the PSG at all. It has been composed without those supportive "addons".
(The 6th channel which would be used for the digital effects is used for FM sounds instead).
YM 2612 FM synthesis - Game : Wonderboy in MonsterworldSpeed of DooM music - MYSTERIOUS COVE ( OPL )Doom s Limit : Moiré error ( DooM v0.99)ICARUS music : Map 13 (ASYLUM) (OPL)Celebrations // TNT: Map 15 Smells like dead corpse (OPL)[Vanilla DooM] Bugs, Glitches and Crashes - Vol 19 - QUICKIES!!Random DooM WAD - LETS ROOOOOCK!!Shadowrun music : SPIRITS OF THE DEAD ( SNES , 1993 )AdLib music : DIG IT TUNE 0[Vanilla DooM crash] Loading a corrupt PWAD[DooM II music experiment] The Healer Stalks Percussion + X[DOOM OPL] Runway from 007: Goldeneye

YM 2612 FM synthesis - Game : Wonderboy in Monsterworld @Zedek

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