Wwise Up On Air Hands-On | Wwise 2024.1 Integrations Updates (Part 2/2) @Audiokinetic
Wwise Up On Air Hands-On | Wwise 2024.1 Integrations Updates (Part 2/2)  @Audiokinetic
Uploaded September 2024 | Updated September 2026, 2 weeks ago
This video is Part 2 of the livestream. You can find Part 1 here: youtube.com/live/SRGkRBtky2Q?feature=shared

We're excited to have Audiokinetic Software Developer Hugo Turgeon-Nozaki & Sr Software Developer Michel Donais join us for an exciting deep-dive into all things Wwise 2024.1 Integrations. We'll be covering:
- Auto-Defined SoundBanks in Unity and Addressables
- Unreal Packaging
Bring your questions & get ready for some hands-on fun! We can't wait to see you there!

Useful links
Read the blog for an overview Wwise 2024.1 features and updates: blog.audiokinetic.com/en/wwise2024.1-whats-new
Wwise Unity Addressables repository: github.com/audiokinetic/WwiseUnityAddressables
Demo scene: github.com/audiokinetic/WwiseUnityAddressablesDemoScene

Audiokinetic: audiokinetic.com
Audiokinetic Blog: blog.audiokinetic.com/en
Audiokinetic Creators Directory: audiokinetic.com/en/directory
Audiokinetic Community Q&A: audiokinetic.com/qa
Audiokinetic Powered By Wwise: audiokinetic.com/en/solutions/powered-by-wwise
Audiokinetic Certification: audiokinetic.com/en/education/learn-wwise
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Wwise Up On Air Hands-On | Wwise 2024.1 Integrations Updates (Part 2/2)

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