Wrapping up the D3D12 work⚡C++/C#/Zig Gamedev Live @MadrigalGames
Wrapping up the D3D12 work⚡C++/C#/Zig Gamedev Live  @MadrigalGames
Uploaded August 2025 | Updated September 2026, 1 week ago
Solo indie developer making Traction Point, a vehicle exploration puzzle game using a self-made engine and tools.

Join the Discord channel: discord.gg/k8CxSpsCnB

#indiedev #gamedev #gameengine #ziglang #cpp #blender3d #wasm
Wrapping up the D3D12 work⚡C++/C#/Zig Gamedev Livetransmission003C++/C#/Zig GameDev Live #60⚡Background terrain sculptingLets make some noise!Checking out the Box3D physics enginetransmission010Creating a custom editor tool⚡C++/C#/Zig Game Engine Dev LivePerfect Run in the Jailbreak game prototypeC++/C#/Zig GameDev Live #52⚡Lets work on the Demo!Code hot-reloading - Part 1⚡C++/C#/Zig Gamedev LiveZig⚡Another sudden gamedev live stream!Solo indie dev making a game! #gaming #gameengine #indiegamedev
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Wrapping up the D3D12 work⚡C++/C#/Zig Gamedev Live

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